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Add boots movespeedbonus to base movespeed

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  • Add boots movespeedbonus to base movespeed

    Since all percentage base speed modifiers are based on your base ms + boots ms they should not count as bonus speed:

    Let's say the hero has 300 as base ms.
    Now:
    Base Boots
    300 + 50
    Base Boots and Yasha
    300 + 85

    Then:
    Base Boots
    350
    Base Boots and Yasha
    350 + 35

    This is way less confusing and gives you more than 300 + 50 + random number X
    Especially for slows:
    You have 300 + 50 with boots and get slowed by 20%
    Then it looks like 300 - 20 (implying to be slowed by only 6,6%)

    But it should look like:
    350 - 70

    regards, toasted

  • #2
    Boots add to your base movement speed? In that case it should definitely be like you suggested.

    Comment


    • #3
      The big number for MS should be the hero's base MS with any passive item or ability effects, such as boots, Euls or Drum of Endurance. The small +MS number should reflect temporary items or abilities, such as when you are using Phase Boots or are under the effect of some skill.

      Same thing for Armor. The big number should be permanent armor. The small + should reflect temporary effects.

      When you hover your cursor over the box and it displays data then it can show base move speed and armor if you are curious about it. When playing the game my suggestion is far superior.

      Comment


      • #4
        I would like to change move speed displayed on the UI to the movespeed displayed in the tooltip: UI better display total current movespeed and tooltip would display movespeed in x+y format.
        It's kinda useless how movespeed is displayed right now because we all dota players are much more reliable to the total movespeed, not on the bonus.

        Comment


        • #5
          They could display total value and the sum. Example

          . . . 385
          (300+50+35) -> Tooltip or smaller font underneath the number.

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