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[Suggestion] MS display like attack is displayed

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  • permafrosty
    replied
    Originally posted by Stratubas View Post
    Not enough. Current MS display sucks, but I'd like it more if, along with base MS, flat MS bonuses, % bonuses or whatever,
    the FINAL MS NUMBER was displayed. The exact value of a hero's damage is not as important as his total current MS is.

    That way, if you wanna know how fast a hero CURRENTLY is, you won't have to do math.
    And, yes, addition is math too, not hard, but it requires some brain resources, which are often pretty much used up while playing dota.

    During a fight/gank/chase, ask me if the sun is yellow, or what my name is. I doubt I'll give an answer in less than 3 seconds :-)
    Yes this please. I don't want to look at my hero at get some 285+85 number, and i'd be "....right...so that would be.....uh....370?"
    I'd rather not have the addition of ms at all, just showing me the final ms would be enough.

    Leave a comment:


  • Stratubas
    replied
    Not enough. Current MS display sucks, but I'd like it more if, along with base MS, flat MS bonuses, % bonuses or whatever,
    the FINAL MS NUMBER was displayed. The exact value of a hero's damage is not as important as his total current MS is.

    That way, if you wanna know how fast a hero CURRENTLY is, you won't have to do math.
    And, yes, addition is math too, not hard, but it requires some brain resources, which are often pretty much used up while playing dota.

    During a fight/gank/chase, ask me if the sun is yellow, or what my name is. I doubt I'll give an answer in less than 3 seconds :-)

    Leave a comment:


  • ugot.juked
    replied
    +1

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  • VenOmeN
    replied
    +1

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  • VenomBHz
    replied
    yeah nice, much better, +1!!!

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  • Vadoff
    replied
    +1

    Leave a comment:


  • Shamanics
    started a topic [Suggestion] MS display like attack is displayed

    [Suggestion] MS display like attack is displayed

    In other words, that items that give flat MS such as euls and boots add directly to MS so we only have % stuff get displayed as +green or -red, it will give any player a better idea of how much they will be slowing a unit for and blablabla.
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