I see there is a config value to set the amount of health per minor health bar tick, so immediately I opted to set it to 100 for easier damage estimating. However, that throws off the major health bar markers, seeing as it's hardcoded as 1 for every 4 minor ticks, which gives me an irregular amount of 400 health per major marker. I propose a config value that governs how many minor markers will be placed between major markers, so those who choose to change their minor health bar markers can set the major markers to a nice clean value that works with their minor maker quantities.

Thoughts?