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Current HUD looks too "dire"

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  • Current HUD looks too "dire"

    I kind of assume that this is something Valve will implement later (and it is very low priority), but I think the current HUD looks like it be belongs to "dire", with all its blacky, stony look. I think the radiant side should get an HUD that looks for greeny, treey look, no? Of course, the button layouts will be exactly the same, but the borders and empty spaces will look different.

    In Starcraft, your HUD reflects the race you're playing as. I think it would be a nice touch if DOTA2's HUD reflects the side you're fighting for.
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