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[Suggestion] Move Speed

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  • [Suggestion] Move Speed

    I propose that movespeed that doesnt improves your %ms but a static amount such as Boots, Euls are calculated into the WHITE ms and only the % increase in GREEN. Boots and euls speed influences your % increase. Thus it would follow the same logic you did for Damage increased by attributes(which increases the white number) and %-auras or pure damage from weapons (which shows a green number) to seperate it.
    Besides you would always see "350" ms when you die instead of "295" e.g.


    Thoughts?
    sigpic <-- My work is done, if this gets implemented
    Also: つ ◕_◕ ༽つ Give Soloqueue!
    Need some incentive to start a match of dota?
    http://getdotastats.com/sig/87346642.png
    Originally posted by DarkLite
    Valve has abandoned the game! The game is now safe to leave.
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