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Mandatory SC2esque control group interface and control group cloud sync for each hero

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  • Mandatory SC2esque control group interface and control group cloud sync for each hero

    Example:



    1-5 control groups.



    This could work for units that are saved but currently not alive.

    When a Centaur dies it still is saved to whatever control group you assigned it to. The interface could show it is still saved but currently not alive by lowering its opacity.


    --

    Cloud sync:
    Save control groups for each hero.
    So if you're playing beastmaster and you put necro pets in control group 2 it is saved server side.
    The next game you play as BM the interface will show you that you have necro pets in control group two (but with 50% opacity since they're not spawned yet).
    When you spawn the pets you don't need to assign them to a control group again. The server remembers you have them assigned to 2.
    Last edited by Zpredator; 11-09-2011, 10:20 PM.
    [Tweak] Chen - Holy Persuasion | [SUGGESTION] Inventory Undo | [SUGGESTION] Select All Units | [Suggestion] Show Shopkeepers portrait over hero potrait when at the Shop. | [Store] Sell different teleport animations $$$

  • #2
    can you be more specific, i have no idea what your talking about and currently the control group system is fantastic

    Comment


    • #3
      Edited OP
      [Tweak] Chen - Holy Persuasion | [SUGGESTION] Inventory Undo | [SUGGESTION] Select All Units | [Suggestion] Show Shopkeepers portrait over hero potrait when at the Shop. | [Store] Sell different teleport animations $$$

      Comment


      • #4
        +1 if its possible to have.

        Comment


        • #5
          Obvious +1

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          • #6
            Agreed.

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