I played HoN for a while and I prefer Dota completely. However, there's one thing that I would like to see in Dota that HoN had. When an Ancient was beginning to go down, HoN adds a small thin health bar to the top of the screen beneath the Day/Night indicator to show you how much health your/their Ancient has without you having to physically check, so that you can continue your defense of the Ancient unhindered.
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Add Ancient's health at the top of the screen when it's going down
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Originally posted by ExploreHer View PostNo, this effects gameplay. You need to have enough responsibility as a player to check your base. I've seen some competitive games won because someone snuck their way in and started beating down the ancient. It's much more sneaky the way it is.
Good idea T-UP.If you don't have an intelligent reply for me, don't bother I will shred your non sense to pieces.
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Originally posted by Gen3sis View PostNo. It effects gameplays. Scrubs don't realise that, but its fine as it is. Whoever doesn't like it should go back to HoN.If you don't have an intelligent reply for me, don't bother I will shred your non sense to pieces.
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It improves the game.
So what if it's from HoN? It improves the game.
So what if it effects gameplay? IT IMPROVES THE GAME.
The reason Dota 2 exists is not to make DotA. DotA already exists. It's to make the best Moba game ever.
Anything that improves the game should be put in.
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Originally posted by Mr.Evo View Post-1
More cluttering isn't needed. It provides nothing you could use while defending your ancient. Therefore it's not needed.If you don't have an intelligent reply for me, don't bother I will shred your non sense to pieces.
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In Monday Night Combat and its sequel, there is a small part of the HUD dedicated to the Moneyball's (aka Ancient's) health. Although it does not tell you EXACTLY how much health there's left, it tells you if the Ancient is at 100%, 75%, 50%, or 25% health. This wouldn't hurt, especially in long games, where every tower on the map is down and even someone sneaking in and attacking the Ancient is sure to win the game.
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Originally posted by moupon View PostIn Monday Night Combat and its sequel, there is a small part of the HUD dedicated to the Moneyball's (aka Ancient's) health. Although it does not tell you EXACTLY how much health there's left, it tells you if the Ancient is at 100%, 75%, 50%, or 25% health. This wouldn't hurt, especially in long games, where every tower on the map is down and even someone sneaking in and attacking the Ancient is sure to win the game.
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lol go back to HON if you need a baby-sitterSystem Spec for Bug Reporting:
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CPU Make and model: Intel Core i7 2630QM
GPU : AMD Radeon HD 6970M , 2048mo
RAM: DDR3 1333 8GB
OS: Win7 Home premium 64bit
Resolution size: 1920*1080
Connection: T-Com 5Mbit/0,5Mbit
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