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INTERFACE - LEVEL UP

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  • INTERFACE - LEVEL UP

    Hi everybody. Im an older TDA Player ... probably on the top 10 between 2002-2005. Since this time, i stop playing Dota and everything. Before explaning, i would like to say "sorry about my english ... im french". I love the new user interface of the new dota 2 but it's hard to see everything with my old eye. It would be interesting to change the system for upgrading the hero's skill. It will be more easy to have the 3 skills and the attribute with number appear when the hero level up. And at this point, we just have to click on the top of the skill on the "+1 level" on the good skill we want to pick. It could be "+2 level" ... "+3 level".

    Another suggestion, it's very hard to make the difference easy on a battle between the radiant army and the scourge "dont remember name..." army. My little boy said everytime "daddy, who is youre partner ???" ... and same for me ... not easy to make the difference.

    The patrol buttom missing alot for me ...

    For the rest, ill test more .. but i love the new system to buying items. Very easy and very fast to build Sange and Yasha .. etc ... i love it.

    Happy to be back on dota

    Congrats Valve and IceFrog

  • #2
    I think something like in Heroes of Newerth would be good. Player can choose his skill build at match start and it will automaticaly skill up skills as player get levels. What you think?

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    • #3
      Originally posted by Bugscz View Post
      I think something like in Heroes of Newerth would be good. Player can choose his skill build at match start and it will automaticaly skill up skills as player get levels. What you think?
      people change builds depending on the game and lanes.

      eg. void taking too much harrass you level up backtrack more often than bash or you could go in take the harass and use the gold you got by going in to buy salve and take up the use of courier

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