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Some problem in DotA 2 and few ways to fix it.

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  • Some problem in DotA 2 and few ways to fix it.

    Hello guys.
    As many of you know, there is a problem in DotA 2 (which have appeared after the UI changes and adding of "play”button).When any player presses the “play” button, all players will stuck for 1-1.5 seconds (according to my friends in steam, it happens almost in every game). I understand that the textures of a hero must load up and therefore it freezes PC for a while. Two ideas how to solve this problem:

    1st - When counter that counts down the time before start of the game reaches zero ( and you can press “play” button)– game will load up all the characters that have been selected for that moment( as before those UI changes)and let them stand still(inactive)waiting for player to press the “play” button or press “repick” hero (and only after that it will freeze for 1.5 seconds) - which in most cases, will help to avoid stuck/freeze in general, because “repick” button is pressed less frequently.

    2nd option is to do the same .. but don’t visualize model of a hero (i.e. load up textures, but don’t show it in the game like in case of hero’s death).

    And of course, about the customization part, I like it a lot myself, so I know if I change the items in the inventory for a particular character, after death he will appear in a different outfit - which is suitable for option number 2 .But there is still problem of late picks and repicks ... no solution for this one for now, but I’m sure that part of games we will play will now stuck/freeze in the beginning of it much less.

    Sincerely yours Lev.

  • #2
    I guess these are the cons of a game that loads all heros after loading the map. 1st option looks viable but i'm sure there's a better solution to this.