Announcement

Collapse

Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.



In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.



All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

A GREAT IDEA for gathering opinions on items.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • A GREAT IDEA for gathering opinions on items.

    Why not just create a tab under Dota 2 Settings, that will allow players to choose between the new icons or old icons for each item?

    That way, Valve will be able to see which are the item icons that people really dislike and which are the ones people really like.

    Then, Valve can easily decide for themselves which design failed and which are successes and know how to improve from there.
    He's the hero this community deserves, but not the one it needs right now. So we'll hunt his identity, because he can take it, because he's not our hero. He's a silent buffer, a watchful nerfer. An IceFrog.

    My Speedtest Result

  • #2
    Valve value our opinions, but like it has been said before, sometimes the community doesnt know what it wants.

    I really dont see them implementing a new panel within the client for something as simple as this. You have stated your opinion, as have hundreds of others. Lets leave it to valve to make the right decisions.

    Comment


    • #3
      for each item? that's not realistic. all we need is a feedback forum everyone can vote between like/dislike.
      like this one: http://www.dota2feedback.com/

      Comment


      • #4
        the problem is most of the people that have been here the past half year are obviously going to hate the new icons purely out of fear of change. the best data valve can really get is constructive feedback on the new icons (not a lot of it at all on this forum yet) or people that register here tomorrow to complain about the change when it goes live.

        as it stands, it's pretty much the same nitpicky type of people complaining about any kind of change/lack of routined hero implementation/whatever the current situation calls for to senselssly complain about.

        i think it says enough when a thread called 'dota 2 looks like hon now!' is posted and has like 10 pages after an item icon swap. i mean, let's not even get into the fact that i couldn't find a single item that resembled any item icon in hon even slightly.

        Comment


        • #5
          Originally posted by HMAN911 View Post
          Valve value our opinions, but like it has been said before, sometimes the community doesnt know what it wants.

          I really dont see them implementing a new panel within the client for something as simple as this. You have stated your opinion, as have hundreds of others. Lets leave it to valve to make the right decisions.
          So basically you are trying to say you arent part of the community?

          That you are some being above the community? So your opinion should be valued above others?


          Im proposing a method of determining exactly what the community wants, which is what is important to them. I dont care what Valve wants, because Im the customer.
          For each poster in this forum, there are probably 5 out there that dont comment on what they like/dislike.
          Im just suggesting a way for more feedback to be gathered from the whole community than from the select few that registered in this forum.
          He's the hero this community deserves, but not the one it needs right now. So we'll hunt his identity, because he can take it, because he's not our hero. He's a silent buffer, a watchful nerfer. An IceFrog.

          My Speedtest Result

          Comment


          • #6
            Originally posted by vladhood View Post
            the problem is most of the people that have been here the past half year are obviously going to hate the new icons purely out of fear of change. the best data valve can really get is constructive feedback on the new icons (not a lot of it at all on this forum yet) or people that register here tomorrow to complain about the change when it goes live.

            as it stands, it's pretty much the same nitpicky type of people complaining about any kind of change/lack of routined hero implementation/whatever the current situation calls for to senselssly complain about.

            i think it says enough when a thread called 'dota 2 looks like hon now!' is posted and has like 10 pages after an item icon swap. i mean, let's not even get into the fact that i couldn't find a single item that resembled any item icon in hon even slightly.
            I dont fear change.

            In fact, I embrace it. For each thing that I dislike, I state out the exact reason why I dislike it. For example, if Mekansm was to retain its iconic yellow color, even though it has a different design, I would gladly adopt it. Currently, its another mess of greyish silver that doesnt even stand out.
            He's the hero this community deserves, but not the one it needs right now. So we'll hunt his identity, because he can take it, because he's not our hero. He's a silent buffer, a watchful nerfer. An IceFrog.

            My Speedtest Result

            Comment


            • #7
              Originally posted by d.phoenixxx View Post
              So basically you are trying to say you arent part of the community?

              That you are some being above the community? So your opinion should be valued above others?
              what

              Comment


              • #8
                Originally posted by vladhood View Post
                what
                Please do not spam irrelevant one-liners. You should read his post first.

                He implied that the community does not know what they want. He is however part of that community and is giving his opinion.
                So it is his opinion that his opinion should not matter because he doesnt know what he wants?
                Direct contradiction? Either that or he views himself as above the community.
                He's the hero this community deserves, but not the one it needs right now. So we'll hunt his identity, because he can take it, because he's not our hero. He's a silent buffer, a watchful nerfer. An IceFrog.

                My Speedtest Result

                Comment


                • #9
                  Originally posted by d.phoenixxx View Post
                  I dont fear change.

                  In fact, I embrace it. For each thing that I dislike, I state out the exact reason why I dislike it. For example, if Mekansm was to retain its iconic yellow color, even though it has a different design, I would gladly adopt it. Currently, its another mess of greyish silver that doesnt even stand out.
                  why do you think there should be iconic color for items? this is ridiculous. you could say the use of color is not the best(this is a valid opinion), but for god sake, it does not need to be yellow.

                  Comment


                  • #10
                    Originally posted by Eric37073 View Post
                    why do you think there should be iconic color for items? this is ridiculous. you could say the use of color is not the best(this is a valid opinion), but for god sake, it does not need to be yellow.
                    I think there should be iconic color for items because colors are usually what players identify their items/heroes/situations by.

                    It would be extremely weird if Mjollnir wasnt blue, and Sacred relic wasnt yellow/gold.

                    It would be extremely weird if Gem of True Sight wasnt green.


                    I do not know if you have played trading card games before, but I can tell you that by visual studies, most players identify their cards even at a long distance away just by the color of the small design art space.
                    The same goes for computer games. If you have set an item to be specifically a certain color for so long, there is no reason why you should change it to confuse the players.
                    This is visual design we are talking about, not just plain art. The art has to complement the item's purpose.
                    You could have different designs for an item, but the color palette has to remain largely the same, because players identify by color and the general shape of the item more so than by the intricate detail of the item.

                    This is extremely important in a competitive game because players will click on enemy heroes to see their items and recognise what they have. This usually takes place over 1 second or less and any detail that serves to complicate the player's ability to recognise the items instantly affects gameplay by a large extent.
                    He's the hero this community deserves, but not the one it needs right now. So we'll hunt his identity, because he can take it, because he's not our hero. He's a silent buffer, a watchful nerfer. An IceFrog.

                    My Speedtest Result

                    Comment


                    • #11
                      ^long story, huh?
                      even there will be iconic colors, dota 2 will define them. deal with it, dude.

                      Comment


                      • #12
                        Originally posted by Eric37073 View Post
                        ^long story, huh?
                        even there will be iconic colors, dota 2 will define them. deal with it, dude.
                        Yes, Dota 2 will define them.

                        But the problem now is Dota 2 isnt defining them.

                        Look at Scythe of Vyse. Its a random dullish palette of grey, brown and green. It doesnt even stand out.
                        Same goes for Mekansm.


                        And there is no need for the "Deal with it, dude" comment. That is extremely rude and unnecessary. What Im providing is feedback, if you dont like it, you can disagree with my feedback and provide reasons, but not tell me in the face to "shut up".
                        You asked me why I required iconic colors, I explained very clearly to you why, I dont see why now you have to be so rude.
                        He's the hero this community deserves, but not the one it needs right now. So we'll hunt his identity, because he can take it, because he's not our hero. He's a silent buffer, a watchful nerfer. An IceFrog.

                        My Speedtest Result

                        Comment


                        • #13
                          The old icons weren't exactly ideal either. That doesn't make the new ones good either.

                          Rather than regressing back to the old when the new fails we should instead try to progress forwards.

                          You could have different designs for an item, but the color palette has to remain largely the same, because players identify by color and the general shape of the item more so than by the intricate detail of the item.

                          This is extremely important in a competitive game because players will click on enemy heroes to see their items and recognise what they have. This usually takes place over 1 second or less and any detail that serves to complicate the player's ability to recognise the items instantly affects gameplay by a large extent.
                          +1. Icons can't be just "cool looking". They also need to serve a function. That function is the ability for a player to quickly and without thought see what items an opponent is carrying.
                          Last edited by Kakee; 04-26-2012, 02:35 AM.

                          Comment


                          • #14
                            no need, just properly rework new icons!

                            Comment

                            Working...
                            X