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Replace "X" of the enemyteam by arrow.

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  • Replace "X" of the enemyteam by arrow.

    Hello guys,
    sometimes it's hard to see in which direction the enemy team's heroes are running, because they are just a " X ".
    I know, the direction in which they are running is brighter than the others, but for people who play on a darker screen, its hard to see the direction.
    My suggestion/solution for this would be, to replace the "X" by an arrow like this:


    Ofcause not exactly like this, this was made with photoshop in 1 minute.

    Edit: Or maybe we use a triangle like in the Minimap of The Legend of Zelda. For Example like in oot in the bottom right corner: imgthe legend of zelda ocarina of time3.jpg
    Last edited by ugot.juked; 09-06-2012, 06:13 AM.

  • #2
    This was made with photoshop? rolf

    -1 for this.


    • #3
      It's an X for a reason. So you won't know which way the enemy is facing.

      -1 for this thread.


      • #4
        Originally posted by Phrosnite View Post
        It's an X for a reason. So you won't know which way the enemy is facing.

        -1 for this thread.
        Never thought about this, genius Valve.


        • #5
          I don't get why would you need it at all, it's obvious what direction they're facing when moving. It's not like heroes can moonwalk.
          [Suggestion] Hide creeps and neutrals health bars when they're full (screenshots included)


          • #6
            But the point is, that u can see in which direction they are facing of and where they r going. It's not like its impossible to see in which direction they r facing. Its like i said, the direction where the enemy heroes are going is brighter than the other side of the "X".


            • #7
              Agreed with ^
              It's possible to see where they're facing.

              Please. Remove the turning cross and make it only for allies ? Or make a cross where we can easilly see the direction.

              Available for any game


              • #8
                +1 for pfeil.png
                I use smaller icons for my cfg(so arrows dont close each other or not taking too much place on the minimap), and crosses look so small that I barely can see the color + crosses just look worse than kind of arrows, even if it's possible to see the direction. And smth. like this could be much more convenient. Don't like that crosses :P.
                My threads:
                [Suggestion] Emoticons in chat wheel
                [Gameplay Bug] MoM and Desolator working together
                [Suggestion] Hero portrait and Aghanim "skill point"
                [Visual Glitch] Small ability icon glitch
                [Visual Glitch] Strange Slark model glitch
                [Visual Glitch] Naga Siren's reflection on the ground
                Glitched TI3 courier tooltip


                • #9
                  It would be nice if this was implemented. Currently it's too hard to tell what direction the Xs are facing.


                  • #10
                    This type of suggestions will ruin the dota scene, go back to LOL please.
                    Let's put a finger on that face !


                    • #11
                      It's sad that kid's like u get to the Beta.


                      • #12
                        Well, while many play without even knowing that there's a dev forum, or knowing but not wanting to help a little fucking bit, this guy suggests stuff that is, actually, reasonable.


                        • #13
                          +1 on that. It is already possible to find out the direction of the enemy, it's just not well conveyed.


                          • #14
                            -1. The X is really fine, don't know the problem that people are seeing with it.

                            You are not supposed to see where the enemy is facing.


                            • #15
                              I don't know how hero direction can have influence over the game, it's not like some bastard is going to moon walk all over the map.