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Update 5

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  • Update 5

    * Updated Legacy Keys for Savage Roar on Spirit Bear
    * Fixed Arcane Curse tooltip on Silencer Aghanim
    * Renamed Permanent Invisibility to Cloak and Dagger
    * Fixed Heaven's Halberd and Silver Edge Maim debuff going through Spell Immunity
    * Fixed fountain healing buff missing an icon
    * Fixed Arc Warden not being listed as a Dire hero
    * Fixed minor terrain clipping issues
    * Fixed server crash when attacking a dead unit with Arcane Orb
    * Fixed Invoker being able to upgrade Invoke four times
    * Fixed the interaction of Faceless Void's Time Dilation and Refresher Orb.
    * Fixed the interaction of Drow Ranger's Marksmanship with Aghanim's Scepter and very high attack speeds.
    * Fixed a bad pathing interaction with some new juke spots.
    * Fixed Kunkka Tidebringer incorrectly showing a range indicator
    * Fixed a bug where certain effects would cause the screen to shake even if the option was disabled (such as Wraith King's Wraithfire Blast)
    * Fixed non-ultimates always displaying Agh's tooltips, even when you didn't have Agh's (like Meat Hook)
    * Fixed targeted max-range channels breaking if the target unit moved towards the channeler
    * Savage Roar on Spirit Bear is now always in the third slot, regardless of bear level
    * Fixed Alchemist's Aghanim's Buff not transferring to the Tempest Double
    * Fixed Tempest Double always commenting on the last item purchased.
    * Fixed Savage Roar affecting non-player controlled creeps
    * Fixed Boulder Smash and Rolling Boulder interactions with Aether Lens
    * Fixed cursor range indicator not taking Aether Lens into account.
    * Added a cooldown display for the fade time of Riki's Permanent Invisibility
    * Fixed the range indicator incorrectly being extended by Aether Lens on attack abilities and on AOE abilities

  • #2
    * Renamed Permanent Invisibility to Cloak and Dagger
    You could at least pretend you don't read Reddit lmao

    Good changes though.

    Could you perhaps change Iron Talon to not prioritise trees when hovering over neutral creeps? Not really a bug but it's a quality of life thing.

    Comment


    • #3
      No fix for the aoe spells? I can't see them

      Comment


      • #4
        Please add the AoE damage to OD's upgraded Sanity's Eclipse ( thread).

        Comment


        • #5
          Originally posted by Naskr View Post
          lmao
          *laugh*
          ψ RAISE YOUR PITCHFORKS ψ
          Valve's TO DO LIST (I see you guys keep forgetting so I made one for you):
          - Viper remodel - Slardar remodel - Pit Lord
          - Manila Compendium - New UI - 6.88 (a real patch this time)

          Comment


          • #6
            Originally posted by Darklycan51 View Post
            No fix for the aoe spells? I can't see them
            Can you post a screenshot of what you're seeing? This should've been fixed in an earlier update.
            WebAPI Examples: All (on GitHub) | Live League Game Signature Image

            Comment


            • #7
              can you rename riki into spy in the next update?
              Originally posted by katsaroulhs
              I see. You are on the reasons this game's community is considered "human waste".

              Comment


              • #8
                * Added a cooldown display for the fade time of Riki's Permanent Invisibility
                Riki is still bugged, it always displays 6 second cooldown even if the skill is maxed and fade time is lower.

                Also refresher and octarine affect the displayed fade time although the fade time itself is unaffected. Should maybe put the spell and its cd display into a new category of spells which are not affected by cooldown reduction / cooldown resets. But this is not really causing any issues for riki, but it could be causing issues when implementing new heroes/abilities displaying fade time or similar information on the skill icon.
                Last edited by 2$|0W4F|0; 12-16-2015, 10:36 AM.

                Comment


                • #9
                  Originally posted by DanielJ View Post
                  Can you post a screenshot of what you're seeing? This should've been fixed in an earlier update.
                  Sure, here it is:

                  Comment


                  • #10
                    Originally posted by Darklycan51 View Post
                    Sure, here it is:
                    Thanks! It's related to the dota_enable_range_finder convar, we'll look into a fix now.
                    WebAPI Examples: All (on GitHub) | Live League Game Signature Image

                    Comment


                    • #11
                      Thanks for fast work!

                      Comment


                      • #12
                        Originally posted by DanielJ View Post
                        Thanks! It's related to the dota_enable_range_finder convar, we'll look into a fix now.
                        No problem

                        Comment


                        • #13
                          -Fixed Boulder Smash and Rolling Boulder interactions with Aether Lens

                          Yes!

                          Comment


                          • #14
                            does anyone else feel like the new lone druid is an overall nerf? the reduced damage and movespeed of the bear, the fact that rabid cant be permacast until level 4 in conjunction with his new skill which seems to do nothing but make it easier for enemies to run away (20% ms buff) seems like he may be weaker than he was before except for disrupting channels.
                            ヽ༼ຈل͜ຈ༽ノ raise your hype ヽ༼ຈل͜ຈ༽ノ

                            Comment


                            • #15
                              its free synergy and it could make saving the bear easier

                              and why are u not in fallout

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