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Update Notes - June 26, 2013

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  • Update Notes - June 26, 2013

    GAMEPLAY
    - Ancient Apparition: Fixed being able to heal under Ice Blast with Armlet and Morph.
    - Beastmaster: Fixed Primal Roar push and slow radius being slightly too small.
    - Brewmaster: Fixed Primal Split's Pulverize damage not affecting magic immune.
    - Dazzle: Fixed Poison Touch being dodgeable.
    - Dazzle: Fixed Poison Touch not resetting its max slow/stun effect when refreshed on a target.
    - Dazzle: Fixed Poison Touch sometimes dealing 7 damage ticks instead of 8.
    - Dazzle: Fixed Shadow Wave being unable to bounce to allied invulnerable/sleeping units.
    - Enchantress: Fixed Untouchable not affecting Spirit Bear and Golem.
    - Enchantress: Fixed Impetus not doing damage at very large distances instead of being capped.
    - Gyrocopter: Fixed a minor issue with Rocket Barrage doing 31 rockets instead of 30.
    - Gyrocopter: Fixed Call Down 50% slow happening on second impact if you were already slowed by the first (instead of 20%).
    - Gyrocopter: Fixed Flak Cannon hitting Familiars.
    - Invoker: Fixed Ghost Walk not affecting units like Golem, Primal Split, etc.
    - Kunkka: Fixed Torrent not dealing its damage over multiple instances.
    - Lifestealer: Fixed Feast's lifesteal component still happening while doomed.
    - Lifestealer: Fixed Infest visual effect stuttering behind the Infested unit.
    - Medusa: Fixed Splitshot missing 24 aoe.
    - Necrolyte: Fixed being able to dispel Reaper's Scythe.
    - Pugna: Fixed Nether Ward degen aura not working against Magic Immune.
    - Sniper: Fixed Headshot's Trueshot component not working with Illusions.
    - Viper: Fixed Corrosive Skin working against allied damage.
    - Viper: Fixed Corrosive Skin being purgable.
    - Witch Doctor: Fixed Paralyzing Casks sometimes ending prematurely when it's current target goes invis or blinks.
    - Witch Doctor: Fixed Paralyzing Casks ending once any target it bounces on has Linken's Sphere.
    - Tranquil Boots: Fixed heal getting dispelled when Bladefury or Repel is used.
    - Tranquil Boots: Fixed showing active icon state while it is disabled on Illusions.

    COMMUNITY
    - Added support for forming and managing Guilds. Guild Leaders invite, kick, promote, and demote members. Officers can invite members. There's a guild message that can be edited, a logo specified, and a chat channel.
    - Added the ability to open a party to a guild, which allows members of a specified guild to freely join the party. Players can browse open guild parties that are available to them.
    - Open guild parties can now have a description.
    - Fixed bug allowing extra bonus report submissions.
    - Capped maximum bonus report submissions at 2.

    UI
    - Quick Cast keybindings added for items.
    - Quick Cast bugs fixed: courier keybinding conflict and blank Invoker recipes.

    SPECTATING
    - Many tweaks have been done to Directed Camera framing.
    - Also tweaks to how the Director chooses shots while in the middle of a fight.

    AUDIO
    - Fixed some FoW interactions with Kunkka's ability SFX.

    VISUALS
    - Updated to higher fidelity Sniper model.
    - New Sniper model uploaded for the workshop.

  • #2


    Several fixes! Love it! Keep up the good work.
    Last edited by Lynbryan; 06-26-2013, 04:28 PM.

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    • #3
      THANKS!

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      • #4
        :3

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        • #5
          aew br

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          • #6


            mfw ded gaem
            Last edited by The4thSniporr; 06-26-2013, 04:32 PM.

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            • #7
              I really can't believe this

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              • #8
                I MUST BE DREAMING
                VALVE USED GLOBAL SILENCE
                it's super ineffective

                Comment


                • #9
                  ded gaem

                  Comment


                  • #10
                    Dotabuff | Steam

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                    • #11

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                      • #12

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                        • #13
                          dead, deader, dota 2

                          Comment


                          • #14
                            no hero ?
                            thank anyway

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                            • #15

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