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Forum: Map Issues

Map layout/consistency bugs, fog of war, juke spots, etc

  1. Fog of War

    Started by DarkSuo, 04-30-2012 10:41 AM
    16 Pages
    1 2 3 ... 16
    • Replies: 152
    • Views: 37,469
    10-15-2014, 12:11 PM Go to last post
  2. [SUGGESTION] Adding ruins to the location where hero taverns used to be

    Started by yubery, 05-03-2012 07:01 AM
    11 Pages
    1 2 3 ... 11
    • Replies: 109
    • Views: 21,372
    06-25-2015, 01:41 PM Go to last post
  3. Angry Cant See Minimap (Show in Blank Grey Color)

    Started by coolhew11, 02-14-2017 05:50 PM
    11 Pages
    1 2 3 ... 11
    • Replies: 108
    • Views: 24,699
    02-16-2017, 04:34 AM Go to last post
  4. Huge issues with fog of war

    Started by Fritsc, 12-04-2011 11:45 AM
    9 Pages
    1 2 3 ... 9
    • Replies: 89
    • Views: 24,280
    06-30-2012, 04:07 AM Go to last post
  5. Map design against fountain farm.

    Started by penseur, 12-30-2011 03:51 AM
    8 Pages
    1 2 3 ... 8
    • Replies: 79
    • Views: 18,546
    09-18-2012, 02:47 AM Go to last post
  6. Higher Zoom Height: A Feature

    Started by Het, 03-28-2012 03:49 PM
    8 Pages
    1 2 3 ... 8
    • Replies: 75
    • Views: 36,294
    10-07-2012, 03:13 AM Go to last post
  7. FOV at nighttime is 2 small

    Started by pglppasarel, 12-04-2011 06:21 AM
    8 Pages
    1 2 3 ... 8
    • Replies: 74
    • Views: 21,636
    01-21-2012, 06:47 AM Go to last post
  8. fog of war vs unexplored area

    Started by tpds, 01-03-2012 08:24 PM
    8 Pages
    1 2 3 ... 8
    • Replies: 72
    • Views: 10,546
    03-31-2012, 05:52 PM Go to last post
  9. Dire always win

    Started by bQttger, 09-19-2011 12:38 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 57
    • Views: 10,698
    11-15-2011, 05:32 PM Go to last post
  10. [suggestion] loadscreen

    Started by vam, 12-15-2011 01:46 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 56
    • Views: 7,541
    01-05-2012, 11:49 PM Go to last post
  11. [SUGGESTION] 4 Seasons of Dota 2

    Started by Firewyrm, 09-19-2012 10:36 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 52
    • Views: 11,905
    12-16-2012, 09:20 AM Go to last post
  12. Plans on improving ward placing?

    Started by chojje, 05-09-2012 02:59 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 43
    • Views: 9,621
    10-03-2012, 09:07 AM Go to last post
  13. some map inconsistencies

    Started by dresmasher, 03-11-2012 07:36 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 13,595
    09-19-2012, 12:16 PM Go to last post
  14. Dire Flying Courier = Dire Disadvantage

    Started by MajinCilos, 05-09-2012 05:40 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 40
    • Views: 8,753
    11-12-2012, 06:17 AM Go to last post
  15. map size / dimensions

    Started by mindfaQ, 03-16-2012 05:04 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 38
    • Views: 26,308
    07-06-2013, 10:06 AM Go to last post
  16. Ramp and fog issues

    Started by pjlworld, 11-22-2011 01:05 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 12,949
    10-01-2013, 06:58 PM Go to last post
  17. Is the night too dark ?

    Started by sabian, 10-17-2011 04:49 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 36
    • Views: 6,010
    11-14-2011, 09:07 PM Go to last post
  18. Pathing issues near Sentinel top tower

    Started by blash365, 04-07-2012 08:47 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 11,299
    06-12-2013, 06:27 PM Go to last post
  19. Why use rectangles for neutral spawning?

    Started by krs, 09-28-2012 07:51 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 9,287
    09-25-2013, 08:30 AM Go to last post
  20. Issues with big trees

    Started by pjlworld, 11-22-2011 01:14 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 32
    • Views: 7,578
    02-26-2012, 05:17 PM Go to last post

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