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Thread: matchmaking issues

  1. #1
    Basic Member Takomancer's Avatar
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    matchmaking issues

    I have 64 wins 48 losses right now (23-9 w/l top hero), and I get matched with people who have below 10 games won. Tiny didn't know what to build, so he asked what to build, we had a bloodseeker that got blademail as his first item. Clearly they had no clue what was going on in the game, at the same time there is this one guy who has 300+ wins, an obvious veteran to dota 2. I'm having a difficult time understanding how we are being matched with these people?

    edited update: currently 142-116 Still seeing the same issue where complete beginners being matched or played against
    Last edited by Takomancer; 04-02-2012 at 10:24 PM.

  2. #2
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    probably the queuing time is a little bit too long,
    and the system decided to extend the search range of player levels

  3. #3
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    Be happy, that tiny asks you what he should build.

    Also i cant see, why blademail is a bad item on bloodseeker, it has great synergies with all of his spells. Maybe its not the best first item, but that would depend on the heroes in the game.
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  4. #4
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    Was the player with 300 wins partied with the two new players? A lot of the weirdness happens because people make crazy parties - a very common instance being an experienced player teaching his friends how to play.

    Typically the trade off in matchmaking is wait time versus match quality. We could always try and slow down the match time in an attempt to provide higher accuracy matches but this will get better naturally as we add more players so I'd rather keep match times snappy.

  5. #5
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    Quote Originally Posted by EricTams View Post
    Typically the trade off in matchmaking is wait time versus match quality.
    I have a question about this. Does longer waiting time cause actually BETTER quality?
    Because the game shows the "Search Range" indicator, which implies that the quality becomes worse the longer you have to wait :<

  6. #6
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    Quote Originally Posted by Typhox View Post
    I have a question about this. Does longer waiting time cause actually BETTER quality?
    Because the game shows the "Search Range" indicator, which implies that the quality becomes worse the longer you have to wait :<
    I think it might be better to think about it in the general sense.

    Independent of the game or MM system - If you have more people to choose from you should be able to create a better match.

  7. #7
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    I had a game with a mate and there were 8 people below 20 games won and im at overall 600 games played so... It doesnt wonder me at all no

  8. #8
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    Quote Originally Posted by Typhox View Post
    I have a question about this. Does longer waiting time cause actually BETTER quality?
    Because the game shows the "Search Range" indicator, which implies that the quality becomes worse the longer you have to wait :<
    If someone, who is a perfect match starts his search, while your bar is maxed out. Why wouldnt he be matched with you?
    Search Range just raises the possibility for worse matches (the extreme being: a noob+a expert vs 2 mediocre players), but doesnt discard good matches.
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  9. #9
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    stopped playing dota 2 for a week already due to retarded MM lately.

  10. #10
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    Quote Originally Posted by EricTams View Post
    Was the player with 300 wins partied with the two new players? A lot of the weirdness happens because people make crazy parties - a very common instance being an experienced player teaching his friends how to play.

    Typically the trade off in matchmaking is wait time versus match quality. We could always try and slow down the match time in an attempt to provide higher accuracy matches but this will get better naturally as we add more players so I'd rather keep match times snappy.
    I take the exact opposite stance as you.

    Quality matches mean more than (nearly) any queue time. In a game like dota where games are regularly 35-60m, waiting an additional 5+ minutes to get a quality match is far more important and enjoyable. If the games were shorter, something like sc2, 10-15m, I may share your sentiment but considering how much emphasis is put into teamwork and team cohesion in dota and the length of the games, quality opponents and teammates trump all.

    There is NO gain to having a 3m queue if you're going to have to endure 45m of poor quality games. This is completely imbalanced in terms of fun had/time invested.

    I understand there are issues with having such a small playerbase and many of the MM gripes will go away when there are 10x more players online, but to read 'valve' thinks that a faster queue is more meaningful than a quality game is so mindblowing, I'm almost at a loss.

    tl;dr - a fast queue is irrelevent if you have to suffer for 35-60m in a horrible game.

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