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Thread: Shadow Poison killing Abaddon through Borrowed Time.

  1. #1
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    Shadow Poison killing Abaddon through Borrowed Time.

    1) Spawn Abaddon and Shadow Demon.
    2) Max out Shadow poison and acquire Borrowed Time.
    3) Apply a full (4) stack of Shadow Poison on Abbadon.
    4) Let Borrowed Time passively trigger. Alternatively, manually activate Borrowed Time on Abaddon when low enough on health.

    Those of you curious; no, an Orchid will not kill on Borrowed Time activation.

  2. #2
    Basic Member shalafi's Avatar
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    Quote Originally Posted by lolemp View Post
    1) Spawn Abaddon and Shadow Demon.
    2) Max out Shadow poison and acquire Borrowed Time.
    3) Apply a full (4) stack of Shadow Poison on Abbadon.
    4) Let Borrowed Time passively trigger. Alternatively, manually activate Borrowed Time on Abaddon when low enough on health.

    Those of you curious; no, an Orchid will not kill on Borrowed Time activation.
    Nice, you reported it. I explained the interaction on reddit but was too lazy to post it here :P

    Did you check last word?

    (Did you check if it works differently in WC3?)

  3. #3
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    Shadow poison shouldn't be removed by borrowed time, should it?

  4. #4
    Volunteer Moderator bu3ny's Avatar
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    No, shouldn't.
    Please, just call me buny.

  5. #5

  6. #6
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    Ok tested this. There's multiple bugs.

    First bug, Borrowed Time should not remove Shadow Poison. Nor should Apothic Shield while we're at it. In dota2, both of the spells remove all stacks of shadow poison. This is a bigger issue than just those spells though, limited tests show that Shadow Poison in general cannot be removed, Magic Immunity doesn't, Trigggered purges don't(slark, abaddon, tidehunter etc), Normal purges don't. This bug is already reported http://dev.dota2.com/showthread.php?t=63237

    Second bug is when these stacks are removed, the damage is applied first. With that said, since nothing seems to be able to remove it, fixing this bug would be pointless and the first bug should be fixed instead so that the 2nd bug never applies.

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