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Thread: [Confirmed] Wisp's Tether cancels as soon Tusk Snowballs

  1. #1
    Basic Member li.lo's Avatar
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    [Confirmed] Wisp's Tether cancels as soon Tusk Snowballs

    1. Get Tether and Tusk with Snowball
    2. Tether Tusk
    3. Snowball an enemy

    Result: Tether breaks and makes the snowball less efficient in matter of movementspeed.
    Expected Result: Tether persists before(, during) and after Snowball. Snowball gets faster as Tusk is under effect of Tether

    Note: This Bug only occurs with Tether and Tusk.

    „Die Kinder von heute kennen kein Vaterunser, dafür aber Deinemudder.“

  2. #2
    Volunteer Moderator bu3ny's Avatar
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    Also just noticed in that video of yours,
    Snowball doesn't change allies' position until the snowball collapses.
    Appereantly in Dota2, it sets their location to that of the Snowball.

    ..Or is it only the Tether dummy not getting moved because wisp is hidden?
    Please, just call me buny.

  3. #3
    Up this thread, the tether still breaks on snowball for IO. Can any Devs confirm if this is a bug or an intended result ?

  4. #4
    Basic Member
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    i suppose its intended to prevent some bugs with global relocate gangs as 5

  5. #5
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    Quote Originally Posted by UmN1k View Post
    i suppose its intended to prevent some bugs with global relocate gangs as 5
    That was fixed by creating this bug.

  6. #6
    Up thread for Dev's attention

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