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Thread: [Irrelevant 6.81] Rip Tide - armor debuff should not be dispelled by magic immunity.

  1. #1
    Basic Member igo95862's Avatar
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    [Irrelevant 6.81] Rip Tide - armor debuff should not be dispelled by magic immunity.

    Dota 1:

    Dota 2: Debuff is dispelled.

  2. #2
    Volunteer Moderator bu3ny's Avatar
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    Just like Meld, Rip Tide* doesn't use debuffs to reduce armor and so can't be dispeled by anything unless something is coded to do so.

    Adding.
    Please, just call me buny.

  3. #3
    Volunteer Moderator bu3ny's Avatar
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    Irrelevant since 6.81

    "Rip Tide negative armor no longer goes through magic immunity"
    Please, just call me buny.

  4. #4
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    Doesn't that mean it just won't affect a unit that is already MI? Or is it the same when in the codes?

  5. #5
    Basic Member igo95862's Avatar
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    Actually yes. Why don't it work like Venomous Gale where you can't apply it to magic immune unit but it won't be dispelled by activating it.

  6. #6
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    I support keeping this on the list, the wording doesn't stand against this bug.

  7. #7
    Volunteer Moderator bu3ny's Avatar
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    No longer goes through magic immunity.

    It can mean both, can't be applied on, and can't resist magic immunity.
    Please, just call me buny.

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