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Thread: Message other players who are not steam friends in the game client

  1. #1
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    Message other players who are not steam friends in the game client

    Hello


    Im requesting that you please add this basic chat function to be able to message other players in game.

    As Im sure you are aware, messaging other players in an online game is a standard feature all gamers have grown accustomed to.

    However Dota 2 has no messaging function...only via steam to steam friends only, this is no different to using skype or msn etc...

    Please add the ability to message other players who are not steam friends in the game with a basic chat command like /m account Hello

    Players should not have to add friends on steam just to talk to one another...

    Thank You

  2. #2
    Basic Member Mr.Evo's Avatar
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    This is implemented through chat rooms or guilds.
    Your suggestion would get abused to hell.

    -1 The griefing factor would be way to high.

  3. #3
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    Quote Originally Posted by Mr.Evo View Post
    This is implemented through chat rooms or guilds.
    Your suggestion would get abused to hell.

    -1 The griefing factor would be way to high.
    Commands such as /ignore /dnd easily prevent this.

    The benefit of free chat far outweighs the effort it takes to use a command and ignore problem individuals, it works this way with all online communities... be it game/website etc.

  4. #4
    Basic Member Mr.Evo's Avatar
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    No. Use the search function. This has been discussed already.
    The ignore function doesn't help in this case, because you can't know that someone is disruptive until he shows it. Surely a lot of people would flame back instead of ignoring the flamer instantly.

  5. #5
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    Quote Originally Posted by Mr.Evo View Post
    No. Use the search function. This has been discussed already.
    The ignore function doesn't help in this case, because you can't know that someone is disruptive until he shows it. Surely a lot of people would flame back instead of ignoring the flamer instantly.
    Im sorry but you are wrong...heres why:

    Players from opposing teams can freely chat in a game, if your statement was true All chat would not exist, but it does and no problem exists with it that warrants it's removal.

  6. #6
    Basic Member shideneyu's Avatar
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    +1 for the OP

    The current system forces the use to escape the game. I hate that

    A simple command like in dota1 would be nice. /whisper shideneyu here is my message to shideneyu
    or /w shideneyu works too

    And to answer /r this worked fine in dota1 !

    /squelsh name_of_the_user worked too to ignore them!


    And if you're afraid of cheating, please know that there were none in dota1. But you can implement a very simple system which prevent whispering to the opponent.

    My post is complete and very descriptive, please quote it and say +1, to make the devs aware of it
    Last edited by shideneyu; 09-08-2013 at 09:05 AM.

  7. #7
    Basic Member Mr.Evo's Avatar
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    Quote Originally Posted by blaity View Post
    Im sorry but you are wrong...heres why:

    Players from opposing teams can freely chat in a game, if your statement was true All chat would not exist, but it does and no problem exists with it that warrants it's removal.
    What kind of argument is this? We have a working mute system ( finally) to prevent all chat abuse.
    Ok, use the all chat to invite your opponent to a random chat channel.
    This has been working in wc3 DotA as well. " For a clutch 1 vs1 join channel Dreamland "

    Where is the beneficial use for your suggestion? Why don't you just add him, give him a lobby PW or invite him to your guild? In most normal skill ranked games people would continue to flame each other post game.

    Valve tried hard shutting down toxic behaviour as much as possible. Your suggestion seems to be more destructive than communication enhancing.

  8. #8
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    Quote Originally Posted by Mr.Evo View Post
    What kind of argument is this? We have a working mute system ( finally) to prevent all chat abuse.
    Ok, use the all chat to invite your opponent to a random chat channel.
    This has been working in wc3 DotA as well. " For a clutch 1 vs1 join channel Dreamland "

    Where is the beneficial use for your suggestion? Why don't you just add him, give him a lobby PW or invite him to your guild? In most normal skill ranked games people would continue to flame each other post game.

    Valve tried hard shutting down toxic behaviour as much as possible. Your suggestion seems to be more destructive than communication enhancing.
    Please don't post here unless its constructive criticism, getting frustrated when I invalidate the concerns you mention wont help anything, neither will arguing for the sake of arguing without any logical reason to back it up.

    Kindly explain why the mute system featured in game allchat cannot be adapted for the Entire Dota 2 message system also?

    Having the ability to message directly removes the need to create additional chat lobby's just in order to organise a match. Also it removes the time constraints associated with only being able to talk in game.

    I think here " For a clutch 1 vs1 join channel Dreamland " you are actually reffering to the Game Name lobby...

    Just think about this logically... Why can I talk to a person who is not my friend on steam during the game, but immediately after not be able to? Its ludicrous.

    The game lacks a proper chat messaging function its fairly obvious anybody can see this.

  9. #9
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    Bump for in game private messaging

  10. #10
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    Maybe just an ability to invite another player to a private chat with an accept/deny option
    That way you can talk to traders etc, without having to friend them, or lose your queue by partying them.

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