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Thread: [Irrelevant since 6.81] Laser Projectile Is Too Slow

  1. #1
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    [Irrelevant since 6.81] Laser Projectile Is Too Slow

    Is set to 900, should be 1536. Other mechanics appear correct (instant damage, disjointable projectile).

  2. #2
    Basic Member Jan2011's Avatar
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    Missile Speed: 900 source http://www.playdota.com/heroes/tinker
    If you find spelling errors, you are free to take them.

  3. #3
    Basic Member Kryil-'s Avatar
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    It's his auto attack. He's talking about the Laser.
    If you think I've closed or deleted a post unjustified, feel free to PM me and I'll explain it to you/discuss it with you further.

  4. #4
    Volunteer Moderator bu3ny's Avatar
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    Strange number.


    Adding
    Please, just call me buny.

  5. #5
    Basic Member igo95862's Avatar
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    Bump. Tinker got aganims and now this speed really matters on long range.

    A really easy fix. Just change

    "var_type" "FIELD_INTEGER"
    "speed" "900 900 900 900"

    To

    "var_type" "FIELD_INTEGER"
    "speed" "1536"

  6. #6
    Basic Member Kangaroux's Avatar
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    So the projectile is referring to the blind?
    Quote Originally Posted by Hitokiri Battousai View Post
    Firstly hi, i am not a racist but really i hate all of russians....

  7. #7
    Basic Member igo95862's Avatar
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    Quote Originally Posted by Kangaroux View Post
    So the projectile is referring to the blind?
    Yes. But I would not mind if both damage and blind would be instant. Just for the sake of consistency and logic

  8. #8
    Volunteer Moderator bu3ny's Avatar
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    Irrelevant since 6.81

    "Tinker's Laser debuff is no longer partially disjointable"

    It's an instant effect now, which only makes sense.
    Please, just call me buny.

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