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Thread: [Visual] Medusa's split shot shows too much damage in UI. (works correctly in game)

  1. #1
    Basic Member igo95862's Avatar
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    [Visual] Medusa's split shot shows too much damage in UI. (works correctly in game)


    Level 1 Medusa with split shot and Raiper. Split shot reduces all damage. (white numbers and green) But it is showed incorrectly in UI as it reduces only white numbers creating confusion.


    Shows: 47+278


    Should show 47+128

  2. #2
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    visual .- . and known

    if anything the UI should not even change at all
    Every time someone make a false report.
    Making people's losses feel worse with just my name (don't ask me how it work, I certainly don't)

    Currently observed Orb(Unique Attack Modifiers), Critical, and Bash interactions for DotA2

    To:
    People who cry MM isn't fair: Maybe you're not as great as you make yourself to be.
    People who wants surrender: It exists, but I'm not teaching you how to do it.

  3. #3
    Basic Member igo95862's Avatar
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    Quote Originally Posted by RoflCat View Post
    visual .- . and known

    if anything the UI should not even change at all
    Dragon Knight's Dragon Blood got fixed. It is same kind of bug.

  4. #4
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    Pretty sure this has been reported before, but I agree it should probably just go to the visual bugs forum...

  5. #5
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    Isn't tooltip issue more appropriate?

  6. #6
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    Probably. I might just move this.

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