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Thread: Replay brackets on dotabuff are wrong now

  1. #1
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    Replay brackets on dotabuff are wrong now

    http://dotabuff.com/matches/320409868
    http://dotabuff.com/matches/320521227
    Seems a little odd for TI3 players to be in the low bracket.

    Dotabuff isn't even displaying the brackets for some matches, like http://dotabuff.com/matches/320631657

  2. #2
    Basic Member DarkLite's Avatar
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  3. #3
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    Quote Originally Posted by winxp View Post
    http://dotabuff.com/matches/320409868
    http://dotabuff.com/matches/320521227
    Seems a little odd for TI3 players to be in the low bracket.

    Dotabuff isn't even displaying the brackets for some matches, like http://dotabuff.com/matches/320631657
    and now everything makes sense, i was wondering why the hell i was jumping from normal to very high all the time.

  4. #4
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    Who cares, dotabuff is dead now. You can cheat and have it only display your wins and hide all your losses

  5. #5
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    Then why is it available in game?

    I'm sick and tired of Valve allowing certain data to be accessed in game but then removing that data from the API. It completely defeats the purpose of it.

  6. #6
    Basic Member Kryil-'s Avatar
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    Quote Originally Posted by winxp View Post
    Then why is it available in game?

    I'm sick and tired of Valve allowing certain data to be accessed in game but then removing that data from the API. It completely defeats the purpose of it.
    Did you realy expect something else? pubstats was another way of tracking the "skill" of someone. Not accurate, but you could say that people playing 95% games in normal aren't good at the game. Valve simply destroyed another tracking method.

    Little hint @Valve: FIRST introduce your own public tracking, THEN shut down all other methods.
    If you think I've closed or deleted a post unjustified, feel free to PM me and I'll explain it to you/discuss it with you further.

  7. #7
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    Quote Originally Posted by Kryil- View Post
    Did you realy expect something else? pubstats was another way of tracking the "skill" of someone. Not accurate, but you could say that people playing 95% games in normal aren't good at the game. Valve simply destroyed another tracking method.

    Little hint @Valve: FIRST introduce your own public tracking, THEN shut down all other methods.
    Big +1

  8. #8
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    Quote Originally Posted by DarkLite View Post
    There are no brackets any more.
    There never were any brackets. They were just labels decided by the replay system, unrelated to the matchmaking system.

  9. #9
    Basic Member realister's Avatar
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    Quote Originally Posted by clan_iraq View Post
    Who cares, dotabuff is dead now. You can cheat and have it only display your wins and hide all your losses
    thats not true dotabuff will pull all your losses eventually.

  10. #10
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    You can still track the 'skill' through winrate and kda. (except not really, but that's what many believe)

    So instead of having a system with visible ratings where the statswhores just had to play to win, we'll now have a system where the same statwhores will be playing horribly selfish dota; stealing kills and dodging teamfights/pushes just to maximize their KDA. Great idea, vulva. Really well thought out.

    Oh and dont forget fountain camping. Better get ready for 10 minutes of that shit every game. Good thing there is no forfeit option to avoid that.

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