Results 1 to 3 of 3

Thread: Minimap player colors

  1. #1
    Basic Member
    Join Date
    May 2013
    Posts
    2

    Minimap player colors

    In dota 1 if you chose each player to have a seperate color, it was still possible to differentiate players of your team from players of enemy team because a team either consisted of "warm" or "cool" colors so it was actually very easy if you were used to it. In dota 2 this is nigh impossible because colors actualy repeat, but they are a slightly different tone. In dota 2 this served another purpose - to know which hero was represented by the color so you could at least identify an important hero of either team, again in dota 2 this is nigh impossible practically because you cant even tell which team the hero belongs to.

    Hands down changing the colors to not function in this way was the most retarded design decision so far. Please fix it.

  2. #2
    Basic Member
    Join Date
    Oct 2013
    Posts
    2
    I agree. Also in DotA 1, you can toggle the colors to make all enemy units RED, and all friendly units GREEN. The enemy heroes are especially big red blobs. This was so useful in spotting one. Right now, not only the minimap is smaller compared to the play area, the colors are confusing, and the only thing you can tell the difference is the X and O, which is not good.

  3. #3
    Basic Member
    Join Date
    May 2012
    Posts
    1,019
    Quote Originally Posted by Sheikh View Post
    it was still possible to differentiate players of your team from players of enemy team because a team either consisted of "warm" or "cool" colors so it was actually very easy if you were used to it. In dota 2 this is nigh impossible because colors actualy repeat, but they are a slightly different tone.
    First team is always: Blue > Teal > Purple > Yellow > Orange

    Second team is always: Pink > Gray > Light Blue > Dark Green > Brown

    If you see green ring on teleport animation you instantly know to look up second to last hero on Dire.
    Only takes few minutes to memorize two sequences of colors and you are set for life.

    Console command "dota_minimap_hero_size 800" will make indicators big enough to never overlook them.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •