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Thread: [Fixed] Phoenix using Blade Mail and dying in Supernova does much damage

  1. #1
    Basic Member Fizz's Avatar
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    [Fixed] Phoenix using Blade Mail and dying in Supernova does much damage

    Please note: this is not the same bug as this one, despite both involving Phoenix, Supernova, and Blade Mail.

    Summary

    As reported by popcorncolonel on Reddit, if Phoenix activates Blade Mail and Supernova, and the egg is destroyed while Blade Mail is still active, the killing unit receives a massive amount of damage (corresponding to the hidden Phoenix unit's health).

    Reproduction

    Pick Phoenix
    Spawn five enemies, e.g. use -createhero sniper enemy, and do this 5 times
    Get level 6 on Phoenix with -lvlup 5
    Get Blade Mail with -item item_blade_mail
    Activate Blade Mail
    Immediately activate Supernova
    Immediately select all the enemies and order them to attack

    Result

    Phoenix's health at the time of death is transmitted in damage to the killing unit.

    Expected Result

    This doesn't happen? I don't know the WC3 behaviour but it seems like a bug in any case.
    Last edited by Fizz; 02-17-2014 at 05:54 AM.
    Fizz on dev.dota2.com / Jimmy M on Youtube (a pseudonym)

  2. #2
    Basic Member Jan2011's Avatar
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    wow
    If you find spelling errors, you are free to take them.

  3. #3

  4. #4
    Basic Member Florin's Avatar
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    hmm, this phoenix is blade mail broken
    "Failure will never overtake me if my determination to succeed is strong enough."
    "I don't play the odds, I play the man."
    "Some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned, or negotiated with. Some men, just want to watch the world burn."
    "Luck is the last dying wish of those who wanna believe that winning can happen by accident."

  5. #5
    Basic Member Dramaideale's Avatar
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    Gonna play Phoenix and get Blademail.

    Thank you based OP-


    Oh wait I'm too lazy to play a new hero

  6. #6
    I thought this was intentional.

    I made guides for it and everything shortly after Phoenix was released for an Armlet+Blademail combo to make Phoenix a huge proximity hazard.

    Screenshot 1 - How the damage works
    Screenshot 2 - Why Armlet is awesome to have for this

    Please don't take away Blademail Phoenix.
    Stuff like this is what makes Phoenix a fun hero.

  7. #7
    Volunteer Moderator bu3ny's Avatar
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    Please, just call me buny.

  8. #8
    Basic Member Keowee's Avatar
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    Quote Originally Posted by solarpletex View Post
    Please don't take away Blademail Phoenix.
    Stuff like this is what makes Phoenix a fun hero.
    Please don't take away Quelling Blade working on illusions.
    Stuff like this is what makes Phantom Lancer a less boring hero.
    Remember, remember the 1st of November

  9. #9
    Quote Originally Posted by Keowee View Post
    Please don't take away Quelling Blade working on illusions.
    Stuff like this is what makes Phantom Lancer a less boring hero.
    Kind of mean to compare illusion mechanics with Blademail. Blademail isn't a +32% damage steroid and the Blademail duration is shorter than the ult's. It's hardly "broken" or "OP".

    If Phoenix isn't meant to take a slap of its full HP on death (instead of automatically dying) then so be it but otherwise, I don't see why it has to be changed or be considered a bug.

  10. #10
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    https://www.youtube.com/watch?v=gFE7uQr0Oj0

    Bump for fails of the week.

    You don't punish people by inducing two mechanics that arn't suppose to work together to force bad decisions.
    "If we don't kill the egg we all get stunned but if one of us kills the egg we die!" What a balanced mechanic.

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