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Thread: [Hero Idea] Zeppelin

  1. #1
    Basic Member IGull's Avatar
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    [Hero Idea] Zeppelin

    Zeppelin <- I couldn't find better
    Dire Strength
    Sorry for potentially bad English

    So, I was thinking about making a hero with the WC3 Zeppelin model since a long time and instead of letting all the ideas haunt my mind for the rest of my life,
    I decided to try to make something that fitted my playstyle. It ended up being a Support with a nice Initiation and lot of utilities.
    Enjoy! (Or not)


    Numbers are highly subjectives.

    Base attack time: 1.5 (default is 1.7)
    Attack Range: 425

    ([Q] Artificial Storm)
    Release a electrically charged cloud over target location. After a short delay, enemies in the area are damaged and repeadetly stunned until end of duration.

    Range: 475
    Delay: 0.8
    Duration: 4
    Radius: 300
    Damage per interval: 12/34/46/58
    Stun duration: 0.1/0.15/0.2/0.25
    Stun and Damage Interval: 0.5
    Cooldown: 15s
    Manacost: 90/105/130/155
    +The ability only affect heroes within the area for the duration

    ([W] Gluey Tar)
    Zeppelin impregnate his attack with a dark mixture slowing nearby enemies. Multiple attacks stack and refresh the duration.

    Duration: 5
    Slow Radius: 175
    Movement speed slow per Attack: 10%
    Attack speed slow per Attack: 10%
    Manacost: 15
    +Auto-Cast/Attack Modifier
    +Stack up to 2/3/4/5 times



    ([E] Summon Little Boy)
    Zeppelin activate one of his devastating robots. Little Boy can't attack but possess the Self-Destruct ability.
    Basically just a walking bomb that goes boom

    Duration: 12
    Hero Attacks to kill: 3/3/4/4
    Movement Speed: 410/420/430/440
    Bounty: 75
    Cooldown: 18
    Manacost: 125/140/155/170
    + Zeppelin also get Little Boy's Self Destruct as a Sub-Ability

    ([D/Little Boy] Self-Destruct)
    Little Boy explode after a short delay, dealing damage and stunning nearby enemies.

    Explosion Delay: 0.4
    Stun duration: 1/1.5/2/2.5
    Explosion Radius: 250
    Explosion Damage: 80/160/240/320


    ([R] All Aboard!)
    Load every nearby allied heroes inside Zeppelin. Also receive Flying and additional Movement Speed but greatly reduced Turn Rate.
    Can be reactivated to Unload and lose all buffs.


    Load Radius: 200
    Duration: 8
    Movement Speed Bonus: 20%/26%/32%
    Base Turn rate: 0.1
    Cooldown: 100/80/60
    Manacost: 125
    +Disable Teleportation Scroll and Travel boots for the duration

    What you guys think!?
    Last edited by IGull; 03-22-2014 at 11:21 AM.

  2. #2
    Basic Member loewen's Avatar
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    Quote Originally Posted by IGull View Post


    Zeppelin impregnate his attack with a sticky mixture slowing nearby enemies. Multiple attacks stack and refresh the duration.
    creepy wording here

    third skill is op as hell. rest are pretty boring.
    big plays
    i'm keeping the gif because it's so awful

  3. #3
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    3rd skill is horribly imbalanced, everything else is meh, the ult I like a bit.

  4. #4
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    Ulti is very weak. 2 hero attacks? You need 13 sec to deal 300 damage ? Qop does double that in 13 sec with non-ulti. You either make damage 600 or so or you just make the robot stronger. Way stronger !

    Third skill seems slightly imba. Make it not global and you got yourself a better skill.

  5. #5
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    First skill way to OP too....
    800 AOE dmg with stun...

    I would change the ulti too:

    Name: Everyone on board.

    You can load friendly heroes into your zepplin:

    1/2/3 heroes per level

    you gain flying movement and speedbonus

    10/20/30 %
    120/100/80 sek cd
    Scpter: 60sek cd 4 heroes
    Last edited by KL!.exe; 03-22-2014 at 04:59 AM.

  6. #6
    Basic Member Automedic's Avatar
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    Quote Originally Posted by KL!.exe View Post
    First skill way to OP too....
    800 AOE dmg with stun...

    I would change the ulti too:

    Name: Everyone on board.

    You can load friendly heroes into your zepplin:

    1/2/3 heroes per level

    you gain flying movement and speedbonus

    10/20/30 %
    120/100/80 sek cd
    Scpter: 60sek cd 4 heroes
    nice idea. The current ult is pretty boring and superfluous.

  7. #7
    Basic Member IGull's Avatar
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    Quote Originally Posted by Sa1nt View Post
    Ulti is very weak. 2 hero attacks? You need 13 sec to deal 300 damage ? Qop does double that in 13 sec with non-ulti. You either make damage 600 or so or you just make the robot stronger. Way stronger !

    Third skill seems slightly imba. Make it not global and you got yourself a better skill.
    I tried too hard to make his ultimate balanced for early games (you can easily gank other lanes without moving your hero) and never really thought about late game where you wouldn't have the time to sneak it

    As for his [E], I tried to make a skill that would help his ult sneak around while also being able to help his teammates.
    Why is it global? Because a single-target Smoke don't really make good team ganks and the duration at early levels don't make it possible to keep the invis on 2 heroes
    " tp mid and invis me "

    I will most likely replace it.

    Quote Originally Posted by KL!.exe View Post
    First skill way to OP too....
    800 AOE dmg with stun...

    I would change the ulti too:

    Name: Everyone on board.

    You can load friendly heroes into your zepplin:

    1/2/3 heroes per level

    you gain flying movement and speedbonus

    10/20/30 %
    120/100/80 sek cd
    Scpter: 60sek cd 4 heroes
    Edited his [Q] to make it more understandable

    I actually wanted to use the Zeppelin's Load ability... but I don't know... might actually work.

  8. #8
    Basic Member GoldK's Avatar
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    Quote Originally Posted by KL!.exe View Post
    First skill way to OP too....
    800 AOE dmg with stun...

    I would change the ulti too:

    Name: Everyone on board.

    You can load friendly heroes into your zepplin:

    1/2/3 heroes per level

    you gain flying movement and speedbonus

    10/20/30 %
    120/100/80 sek cd
    Scpter: 60sek cd 4 heroes
    This is an interesting concept. It's like reverse infest where you let other heroes infest you.

  9. #9
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    Quote Originally Posted by KL!.exe View Post
    First skill way to OP too....
    800 AOE dmg with stun...

    I would change the ulti too:

    Name: Everyone on board.

    You can load friendly heroes into your zepplin:

    1/2/3 heroes per level

    you gain flying movement and speedbonus

    10/20/30 %
    120/100/80 sek cd
    Scpter: 60sek cd 4 heroes
    This would be the. most. OP. THING. EVER. Buy boots of travel => 4 man TP. And also flying ? You get blink and you get SO OP !

  10. #10
    Basic Member IGull's Avatar
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    UPDATED!
    Now also Strength; seems more fitting
    Last edited by IGull; 03-22-2014 at 11:07 AM.

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