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Thread: Known Bugs List

  1. #751
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    Last edited by blash365; 02-09-2013 at 08:45 PM.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

  2. #752
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    Backswing related: I can confirm Batrider, Kunkka, Lion, Meepo, and Spiritbreaker were completely fixed in the latest patch. more info here. (google doc of all heroes backswing interaction)

    I can confirm "Repicking a hero reenables that hero to be picked by anyone instead of disabling the hero from all future picking" is fixed, but for the random one I'm not too sure.
    BTW the links for these two are swapped with each other.

  3. #753
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    Last edited by blash365; 02-10-2013 at 09:40 AM.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

  4. #754

  5. #755

  6. #756

  7. #757

  8. #758
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    added:
    Createhero the same hero twice results in Missing modelparts

    Magus Punch (spellstolen Walrus Punch) occasionally crashes server

    Tusk jumps even if his Walrus Punch doesn't land (when cancelling the attack)

    Snowball does not follow Invisible Units (visual only)

    Tusk [Walrus Punch] has incorrect interaction with armlet causing the buff to get lost after using items such as manta or euls

    Tusk [Snowball] can be teleported (with all attached heroes) by Wisp [Relocate] (possibly other repositioning spells work alike)

    Heroes getting stuck inside Tusk's [Ice Shar
    ds]
    Troll's minimap icon broken after patch

    Negative Armor [armour] is calculated incorrectly

    Troll Warlord illusions benefit from Fervor

    Tusk [Ice Shards] rarely spawn with a passable space between the shards

    Tusk [Frozen Sigil] slow should affect magic immune units

    Tusk [Ice Shards] shall not dmg Familiar/Golem/Brewmaster spirits

    Tusk [Snowball] shall not take Spirit Bear/Familiar/Golem/Brewmaster Spirits

    -disablehelp not working with Tusk's [Snowball]

    Ensnare not setting movementspeed to 0

    Tusk's [Ice Shards] clumping radius too wide

    Tusk's [Frozen Sigil] should not affect Familiars/Golems/Brewmaster Spirits/Spirit Bear

    Tusk's [Frozen Sigil] doesn't aggro neutrals

    Tuskar attacking random target after Snowball instead of the unit targeted by Snowball

    Ancients and skill interactions

    Warlock Golems have incorrect magic resist

    Unstable Current purges Tusk before Snowball starts


    removed:
    Orchid damage applification disables dagger even when no actual damage is being dealt - fixed, confirmed by fakoykas
    Recall interaction with death/revival - fixed, confirmed by fakoykas
    Last edited by blash365; 02-15-2013 at 09:52 PM.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

  9. #759
    Banned
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    Sep 2011
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    12,296
    Need to add http://dev.dota2.com/showthread.php?t=73672 at least moderate. Makes the skill around 4 times as good as in DotA 1. It's a semi circle in DotA 1, but a 3/4 circle in Dota 2
    Last edited by Typhox; 02-16-2013 at 12:10 AM.

  10. #760
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    Nov 2011
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    167
    Why #10 is
    [Confirmed] Troll's minimap icon broken after patch

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