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Thread: [Confirmed] Flesh Golem heals too much on dying Creep-Heroes

  1. #1
    Basic Member li.lo's Avatar
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    [Confirmed] Flesh Golem heals too much on dying Creep-Heroes

    Creep-Heroes heal for the percentage of Heroes instead of Creeps

    Spoiler: 
    [03:06.47] Storm receives Plague Aura debuff from Undying.
    [03:06.47] Earth receives Plague Aura debuff from Undying.
    [03:06.47] Fire receives Plague Aura debuff from Undying.
    [03:06.47] Undying receives Flesh Golem buff from Undying.
    [03:18.51] Undying's FLESH GOLEM heals Undying for 69 health (27->96).*
    [03:18.51] Undying's FLESH GOLEM heals Undying for 69 health (96->165).*
    [03:18.51] Undying's FLESH GOLEM heals Undying for 69 health (165->234).*
    [03:18.54] Brewmaster receives Plague Aura debuff from Undying.
    [03:19.01] Fire loses Plague Aura debuff.
    [03:19.01] Earth loses Plague Aura debuff.
    [03:19.01] Storm loses Plague Aura debuff.
    * Undying had 1157 maximum HP
    „Die Kinder von heute kennen kein Vaterunser, dafür aber Deinemudder.“

  2. #2
    Volunteer Moderator bu3ny's Avatar
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    So it should treat Warlock golems, Primal Split spirits, Visage Familliars and Spirit Bears as creeps instead of heroes.

    How is it with neutral ancients?
    Please, just call me buny.

  3. #3
    Basic Member li.lo's Avatar
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    Neutral Ancients behave like creeps for Flesh Golem in both games
    „Die Kinder von heute kennen kein Vaterunser, dafür aber Deinemudder.“

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