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Thread: [Confirmed]Chakram does no pass damage if the target is on the far edge when returned

  1. #1
    Basic Member li.lo's Avatar
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    [Confirmed]Chakram does no pass damage if the target is on the far edge when returned

    Front bump is fine now but
    the damage AoE for Returning Chakram it is still off by 30 units

    „Die Kinder von heute kennen kein Vaterunser, dafür aber Deinemudder.“

  2. #2

    [Confirmed]Chakram does no pass damage if the target is on the far edge when returned

    If you throw Chakram on a target, and they are on the far edge but still in range to take damage over time, returning the Chakram will cause no passthrough damage despite the fact that they are technically still within the Chakram at the time of returning. They're taking damage over time from it, but they're escaping the second pass burst even if they don't move.

    Steps to reproduce:
    1. Pick Timbersaw
    2. Throw Chakram so that the edge of the AoE is on the target
    3. Return Chakram
    4. Check Combat Log, Chakram did no return pass burst


    I took two screenshots showing the placement and combat log of the placement.

    Placement:
    xRIBJqF.jpg

    Combat Log:
    uHDNPlm.jpg

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    Bump

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    .

  6. #6
    Basic Member igo95862's Avatar
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    Using my test map I mesured exact limit == 194. It should be 224. So the difference is 30 units which is a lot.

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    When will it be publicly available?


    Also do you need the workshop tools to play other peoples' maps?

  8. #8
    Basic Member igo95862's Avatar
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    Quote Originally Posted by Noo View Post
    When will it be publicly available?


    Also do you need the workshop tools to play other peoples' maps?
    Can be anytime. The only thing I am worried about that test result could be different because different engine that is still in development.

    Yes.

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    In that case then I'll have to wait for main client support.

  10. #10
    Basic Member li.lo's Avatar
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    „Die Kinder von heute kennen kein Vaterunser, dafür aber Deinemudder.“

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