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Thread: [Suggestion] CreateVisibilityNode() should take in a bool for flying or ground vision

  1. #1
    Basic Member
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    [Suggestion] CreateVisibilityNode() should take in a bool for flying or ground vision

    CreateVisibilityNode currently takes in the position, radius, and duration, and provides ground vision. I would love to see it use a fourth parameter indicating whether the vision should be flying or ground vision.

    Without this, I believe dummy units must be created to provide flying vision in a spot, which I imagine are much more costly than visibility nodes.
    Last edited by pie4all88; 02-15-2015 at 07:59 AM.

  2. #2
    Volunteer Moderator bu3ny's Avatar
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    This would be a neat addition to this function. Or is there another way (besides dummies) to create flying vision?

    Edit: Nvm, there's AddFOWViewer.
    Last edited by bu3ny; 09-08-2018 at 11:57 AM.
    Please, just call me buny.

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