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Thread: Replace "X" of the enemyteam by arrow.

  1. #11
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    It's sad that kid's like u get to the Beta.

  2. #12
    Basic Member ZShock's Avatar
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    Well, while many play without even knowing that there's a dev forum, or knowing but not wanting to help a little fucking bit, this guy suggests stuff that is, actually, reasonable.

  3. #13
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    +1 on that. It is already possible to find out the direction of the enemy, it's just not well conveyed.

  4. #14
    Basic Member Trilles's Avatar
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    -1. The X is really fine, don't know the problem that people are seeing with it.

    You are not supposed to see where the enemy is facing.

  5. #15
    Basic Member ZShock's Avatar
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    I don't know how hero direction can have influence over the game, it's not like some bastard is going to moon walk all over the map.

  6. #16
    Basic Member acubeofcake's Avatar
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    totally disagree
    and when enemy hero moves u can easy see in what direction

  7. #17
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    -1 to this thread

    valve is genious,nothing must be changed

    X is perfect.
    You are not supposed to see where the enemy is facing.
    Last edited by wol; 01-18-2012 at 01:59 AM.

  8. #18
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    Quote Originally Posted by Trilles View Post
    -1. The X is really fine, don't know the problem that people are seeing with it.

    You are not supposed to see where the enemy is facing.
    Just that you already see where they are facing.

  9. #19
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    I'm not against the suggestion but I don't fully understand why you would need to know where they are facing. I mean this problem only occurs when the hero is standing still, because when they move that's always the front. So for those rare moments an enemy hero stands still, what does it add to see where he is facing?

  10. #20
    Why have an X instead of a circle? If everyone is so against the being able to see which way they're going, having it be a perfect circle would further solve the problem of being able to see directions.

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