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Thread: [Source 2 Beta Bug] "AbilityLayout" "6" acts like "AbilityLayout" "5"

  1. #1
    Basic Member
    Join Date
    Jun 2012
    Posts
    184

    [Source 2 Beta Bug] "AbilityLayout" "6" acts like "AbilityLayout" "5"

    I'm overriding Morphling with "AbilityLayout" "6", which worked fine prior to the Reborn update. However, now the ability bar only shows 5 abilities (with the sixth ability very small and in the bottom-right, like you would expect to see when a unit has more visible abilities than its AbilityLayout).

    Code:
    //=================================================================================================================
    	// HERO: Morphling
    	//=================================================================================================================
    	"npc_dota_hero_morphling"
    	{
    		"override_hero"				"npc_dota_hero_morphling"
    		"AbilityLayout"				"6"
    		"Ability1"					"morphling_adaptive_strike_rook"
    		"Ability2"					"morphling_essence_shift_rook"
    		"Ability3"					"morphling_morph_str_rook"
    		"Ability4"					"morphling_morph_agi_rook"
    		"Ability5"					"morphling_morph_int_rook"
    		"Ability6"					"morphling_replicate_rook"
    		"Ability7"					"attribute_bonus"
    		"Ability8"					"morphling_primary_attribute_innate_rook"
    
    		"AttributeIntelligenceGain"	"2.0"									// Intelligence bonus per level.
    	}

  2. #2
    Basic Member
    Join Date
    Jan 2013
    Posts
    1,547
    Why the hell we still have that layout thing? It should be burned out immediately. The number of visible abilities should be only determined by... the number of abilities that aren't hidden.

  3. #3
    Basic Member
    Join Date
    Mar 2013
    Posts
    42
    Temp work around: Apply a scepter modifier, that will unlock the extra ability slot -- Cause morph has another ability, a scepter based one...

  4. #4
    Basic Member
    Join Date
    Jun 2012
    Posts
    184
    Quote Originally Posted by ash47 View Post
    Temp work around: Apply a scepter modifier, that will unlock the extra ability slot -- Cause morph has another ability, a scepter based one...
    Oh, thanks! I didn't realize this was a hero-specific bug.

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