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Thread: [Bug] SFM doesn't like tiles?

  1. #1
    Basic Member Toyoka's Avatar
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    [Bug] SFM doesn't like tiles?

    SFM seems to not render certain parts of the default dota.vmap (ie. the bases). Not sure if this is the map's fault or if SFM isn't rendering something properly. Pictures of the issue below:

    Radiant side
    Spoiler: 


    Dire side
    Spoiler: 



    EDIT: This seems to be a problem with the map itself. I should stop making threads :P

  2. #2
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    It's not related to tiles, because dota.vmap main terrain is done COMPLETELY with tiles, if you want to use the old map you can load dota_683.vmap

  3. #3
    Basic Member Toyoka's Avatar
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    Yes, I figured out the issue was that the map itself had the tiles disabled for the info_world_layers entities. Apparently in SFM, even when the info_world_layers is set to "visible on spawn", the tiles do not show because the game is technically not actually running and not firing any game events (ie. spawning) within SFM.

  4. #4
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    I think, it was not finished yesterday, because i see now the full ground on the radiant base and only a little bug on dire (the area, around the ancient, what is crushing down to see the hell, if dire is loosing).

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