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Thread: FOG OF WAR Bug or working as intended ?

  1. #1
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    FOG OF WAR Bug or working as intended ?

    From my understanding in WC3 Defense of the Ancients every unit you autoattack that goes in FOG OF WAR they get "partially" disjointed witch forces your hero to stop attacking and stopping in the place because he cant see the unit he chases.

    There is no sense that hero you putted on autoattack to follow and attack unit that he cant see!

    http://www.youtube.com/watch?v=LwTKUsWIA8g

    Mybe im wrong, mybe im right, the video is there to disscuss, I mean why the hell did I orb walk for 5 years if this worked like in video for ever ?

    makes you wonder

  2. #2
    need a dev to ask this but any ways nice find.

  3. #3
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    Nice find man for me it is game breaking and should be fixed asap.

  4. #4
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    In wc3 there's a small range of auto-find when auto-attacking, extra large when creeps are chasing, fairly small when heroes are auto-chasing. I guess it's not a bug.

  5. #5
    yeah pls... remove this bug.. its gamebreaking

  6. #6

  7. #7
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    Well this is a completely different bug.Its about orb walking and fog of war and i havent seen any1 else posting about this...

    In IceFrog we trust hope in the next update all this fog problems will be fixed.

  8. #8
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    agree 100%

  9. #9
    Basic Member UweZero's Avatar
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    devs should really fix this. they are turning dota into a noob game like league of legends. i know they don't want that.

  10. #10
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    Im not claiming anything, its just I played dota from 2004-2010 allmost daily and this never occured to me

    Its should be tweeked a little if you aks me

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