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Thread: [SFM Reborn] Extract Phonemes

  1. #1
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    [SFM Reborn] Extract Phonemes

    I tried to use in SFM Reborn Extract Phonemes to hero.
    Same like in old SFM.
    Right click on sound> Add sound clip to Track> I chose a sound from list > right click on added sound > show waveform.
    After clicked on Mid Face and Lower Face > Extract Phonemes.
    But that shity Crystal Maiden totaly ignore me.
    Its some new procedure how to work with Phonemes? Rly dont wana manualy Lip-sync.

    Ps: Phantom Lancer dont have Face (control) in AnimationSet
    Last edited by Neficek; 10-05-2015 at 03:23 AM.

  2. #2
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    bump
    someone help me? its only my problem or Extract Phonemes is buged?

  3. #3
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    Nov 2011
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    My hero completely disappears when i try to use phonemes.

  4. #4
    Basic Member MaxOfS2D's Avatar
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    I can confirm that this is broken, it used to work before but some patch must have screwed it up. A fix would be very helpful.

  5. #5
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    Quote Originally Posted by MaxOfS2D View Post
    I can confirm that this is broken, it used to work before but some patch must have screwed it up. A fix would be very helpful.
    HI Max, i have made sfm1 Phoneme PresetGroups for DotA2 models . (https://www.youtube.com/watch?v=_HKADXGoVtE)
    with your help:-)
    i'm wondering if this way work well for sfm2?

  6. #6
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    Nope it doesnt work in SFM 2 - Unable to import file. (SFM2 is another engine)
    We have phonemes on all heroes. but looks like its broken. and noone cares..
    asdf.jpg
    Last edited by Neficek; 10-28-2015 at 08:28 AM.

  7. #7
    Basic Member MaxOfS2D's Avatar
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    It's fixed!

  8. #8
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    Apr 2013
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    ༼ つ ◕_◕ ༽つ THX VOLVO ༼ つ ◕_◕ ༽つ

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