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Thread: Minimap change

  1. #1
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    Minimap change

    I know dire was different from sent, but i wanted both to remove that shadow , not add the shadow to sent as well

    http://gyazo.com/1fe489d4c63d987b209f16c563770790

    Untitled.png

    THe names overlap like hell and you can't see much in battles

    Please find a different solution

    10x

  2. #2
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    Also when spectating, now both sides have green color. THe minimap is a mess

    http://gyazo.com/c61a63194a0af792c6523d701968ed81

  3. #3
    Basic Member Teru's Avatar
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    please fix it. i cant play with this like that

  4. #4
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    imo it would be optimal to let the user choose the colors/saturation/size/shadow from options

  5. #5
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    bump. So I changed my minimap colors to red-enemies/cyan-allies, but after the update my minimap got messed up.
    ----> 1.png allied buildings/creeps are still cyan, but allied heroes are green which is annoying.
    I want my old minimap hero-name colors back, all allies cyan and all enemies red.

    But when I press-hold alt it looks like this: ----> 2.png

    please fix.

    edit: when spectating a game: ----> 3.png
    Last edited by kryss; 03-22-2013 at 12:47 AM.

  6. #6
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    bump

  7. #7
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    i found dota_minimap_hero_name_shadowsize 0.1

    but this does not change that glow on the hero name/ miniicon (

    please do something about that glow

  8. #8
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    ha, Ok, I've managed to get somewhere

    do
    dota_minimap_hero_size 0
    and
    dota_minimap_hero_name_shadowsize 0

    Now the hero names look good. The glow and shadow are gone

    http://gyazo.com/bc3d2ca4b3562af6126dede117cdc57e

    I'm satisfied now . Weird that these options weren't documented anywhere

  9. #9
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    http://gyazo.com/f0a47c9a36bb4983eaaa90338ca2d7eb

    dota_friendly_color_b 0.2
    dota_friendly_color_g 0.3
    dota_friendly_color_r 0.7

    dota_enemy_color_b 0.5
    dota_enemy_color_g 0.4
    dota_enemy_color_r 0.1

  10. #10
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    It's cool that it affects the glow. So if you go high (towards white) the glow is bigger, if you go towards dark, its lower.

    This should be fixed so a darkish glow can be used. But also another variable for that glow's transparency/strength

    http://gyazo.com/0edc4379d9cf5ed906670572e13612ee

    dota_friendly_color_b 0.6
    dota_friendly_color_g 0.4
    dota_friendly_color_r 0.2

    dota_enemy_color_b 0.1
    dota_enemy_color_g 0
    dota_enemy_color_r 0.1

    A little more to add to this. Illusions should never overlap a heroes name on the minimap (respectively icons) . Also there is no transparency for the text , only for the icon. So please Valve fix this.

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