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Thread: [Fixed] Auto attack even when it's turned off

  1. #41
    Volunteer Moderator bu3ny's Avatar
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    Shift-queue.

    Anyways, it's also annoying when you want to test something in singleplayer and your hero starts attacking everytime.
    Please, just call me buny.

  2. #42
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    Quote Originally Posted by bu3ny View Post
    Shift-queue.
    Can you (or someone else) maybe post a video on how to escape with Urn using shift queuing?

  3. #43
    Volunteer Moderator trena99's Avatar
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    Right-click > Shift- use urn on self > shift- right click further away.
    When you arrive at first location you will use urn and go further.

    Have not tested this, I am just guessing. However added this to the sticky.
    Before posting a bug read the Bug posting guidelines first and check the Known Bugs list For existing bugs.


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  4. #44
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    Quote Originally Posted by trena99 View Post
    Right-click > Shift- use urn on self > shift- right click further away.
    When you arrive at first location you will use urn and go further.
    Well, but that wouldn't work in practice I assume? You'd have quite a long way/time between your hero reaching waypoint 1 (first rightclick) and waypoint 2, whereas on an escape you have to be able to quickly make decisions which would be impossible in this case.

  5. #45
    Volunteer Moderator bu3ny's Avatar
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    Quote Originally Posted by Typhox View Post
    Well, but that wouldn't work in practice I assume? You'd have quite a long way/time between your hero reaching waypoint 1 (first rightclick) and waypoint 2, whereas on an escape you have to be able to quickly make decisions which would be impossible in this case.
    Actually, it works pretty well. I do it sometimes and it always worked well. You don't have to put the waypoint far away o.o You just need to be fast with the queueing, which isn't a problem thanks to the doubleclick function and hotkeys for items.
    Please, just call me buny.

  6. #46
    Basic Member VeRychard's Avatar
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    the auto attack thingie turns on even if you drop an item :S
    >Click< here to make a clicking sound.

    Overall average (K+A)/D and K/D tracker, and a MMR solution?


  7. #47
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    Quote Originally Posted by VeRychard View Post
    the auto attack thingie turns on even if you drop an item :S
    Yes. I think there are even situations where it turns on when your enemy uses some item/skill. But I can't say that yet, I need to investigate further...

  8. #48
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    Autoattack needs fixing.

    Also, Spamming S will cause your hero to drop their current target and choose nearest one again. Super annoying. When I right click a creep, and hit S, it should interrupt my animation but continue to attack the creep I had right clicked, not pick a new target. A+ clicking should do that.

  9. #49
    Volunteer Moderator bu3ny's Avatar
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    Quote Originally Posted by Typhox View Post
    Yes. I think there are even situations where it turns on when your enemy uses some item/skill. But I can't say that yet, I need to investigate further...
    yup, some skills make you attack. I can't remember which ones though. happened some times while testing stuff.
    Please, just call me buny.

  10. #50
    Basic Member chrisfrh's Avatar
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    still happening

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