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Thread: [Intended] Omniknight's Guardian Angel bug with cleave attack damage

  1. #1
    Basic Member KiRa's Avatar
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    Exclamation [Intended] Omniknight's Guardian Angel bug with cleave attack damage

    Summary:
    Cleave attack didn't damage Omniknight's allies under Omniknight's Guardian Angel.

    Repro:
    1. Place two or more enemies near.
    2. Cast Omniknight's ultimate.
    3. Hit enemies with cleave attack.

    Result:
    All enemies take 0 damage.

    Expected:
    Cleaved damage is only reduced by armor type, not by armor value.
    If we hit Omni, he must takes 0 damage, but who stay near must takes % of damage.
    Last edited by blash365; 07-10-2012 at 08:21 AM. Reason: edited title

  2. #2
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    The cleave is based on the damage done isn't it? If it does 1 damage, then it'll cleave 35% of 1 which is 0

  3. #3
    Basic Member EmblemLord's Avatar
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    Cleave is supposed to deal a percentage of your current attack damage in an AoE. It doesn't matter what damage the initial target takes.

  4. #4
    Volunteer Moderator trena99's Avatar
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    added to sticky.
    Before posting a bug read the Bug posting guidelines first and check the Known Bugs list For existing bugs.


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  5. #5
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    wait.. why is this a bug? Guardian Angel is suppose to grant you physical invulnerability, and i think cleave damage belongs to physical damage.

  6. #6
    Volunteer Moderator trena99's Avatar
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    Cleave damage will only get reduced from armor type (hero, fortified etc) and not hero value ( 999999 - which guardian angel provides).
    So it doesn't matter how much armor you have you will still get damaged from cleave.
    Before posting a bug read the Bug posting guidelines first and check the Known Bugs list For existing bugs.


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  7. #7
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    i thought the 9999 armor thing was the engine limitation and in dota 2 we have the real "physical invulnerability"
    well, anyway, but i just dont think it matters to much
    EDIT:
    OK. just tested in dota 2, the guardian angel does not give 9999 armor now, so it seems to have different mechnics(the true physical invulnerability like i said above)
    Last edited by Eric37073; 03-15-2012 at 07:57 PM.

  8. #8
    Volunteer Moderator trena99's Avatar
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    I am not sure about this either, lots of things got changed in dota2 which worked in dota1, however I added it in the list so we get dev feedback on this.
    Before posting a bug read the Bug posting guidelines first and check the Known Bugs list For existing bugs.


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  9. #9
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    most likely an intended change, in dota 1 omni's ult gave each unit 9999 armor, not in dota 2, in dota 2 it gives physical immunity thus no damage is dealt, so the cleave doesn't happen.

  10. #10
    Basic Member SlyGoat's Avatar
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    If it gave physical immunity, you wouldn't be able to attack the targets at all. It just reduces physical damage taken to 0 - cleave isn't physical damage.

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