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Thread: GetNearby*() for non-hero Units

  1. #1
    Basic Member
    Join Date
    Dec 2016

    GetNearby*() for non-hero Units

    Calling GetNearby*() API functions that are unit-scoped from units that are non-Heroes is currently not working. Used to work two patches ago (if not one patch ago). The return value is "nil" when called for me from a "tower" unit. Someone else in another thread found the same thing when tested from a "creep" unit.

    Intended or a bug?

  2. #2
    Valve Developer
    Join Date
    Sep 2011
    GetNearby*() functions only cache their nearby-units data on units with bots, so just heroes (and I believe their minions).

  3. #3
    Basic Member
    Join Date
    Oct 2016
    Im finding that the functions still work.
    both pugna and veno are working fine (pugna casts on trees, towers, creeps and heroes)

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