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Thread: February 13 Bot Update

  1. #31
    Basic Member
    Join Date
    Jun 2013
    I haven't had the FindAoELocation() issue on my end. "count" and "targetloc" return accurately based on the inputs. So long as the conditions are properly gated (i.e. don't case until 3 enemy targets will be hit) I haven't had any improper casts go off.

    I'll do some experiments to see if I can trigger any problems.

  2. #32
    Basic Member
    Join Date
    Dec 2016
    why GetIncomingTrackingProjectiles() don't have a velocity option when GetLinearProjectiles() have one?

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