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Thread: Help Me With Captain Mode

  1. #11
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    Quote Originally Posted by Yavimaya View Post
    No, i have experienced this since the start of january or so.
    i never associated it with the draft bot script, i havent played much else since i started compiling them, but im pretty sure it happens every single time i host any game with any script.
    I never experiencing that if the game mode was always all pick. If I tried the game mode other than all pick (so far only captains mode) with my script or draft bot script, both of them have to restart dota 2 after one game on captains mode in order to not crashed the game. If I continuously play any game modes with any script it will crash. And I can't find any script error in the crash dump file.

  2. #12
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    Nov 2015
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    Make sure if you are crashing really early in the game like loading the character selection screen or something that you check the end of the previous console tear-off. I've had crash errors actually pop before the game switched to the next console tear-off file so the last console log showed nothing but the one before it had my crash near the end. Rare, but check anyway

  3. #13
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    Quote Originally Posted by ironmano View Post
    Make sure if you are crashing really early in the game like loading the character selection screen or something that you check the end of the previous console tear-off. I've had crash errors actually pop before the game switched to the next console tear-off file so the last console log showed nothing but the one before it had my crash near the end. Rare, but check anyway
    The crash happen right after I click start game in a lobby then game shows black screen with Dota 2 logo and after that Dota 2 just closed and bring me to the desktop. It always like that. Every time I've finished a game with non All Pick mode (only Captains Mode so far) the game always behave like that. I've tried this :
    1. Starting and finished a game in All Pick -> Starting and then disconnected in the middle of the game with another All Pick -> Starting and finished another game in All Pick -> Starting and finished a game in Captains Mode -> Starting a game in All Pick and the game just crash right after the Dota 2 logo showed up after I clicked Start Game in the lobby.
    2. Starting and finished a game in Captains Draft -> Starting a game in Captains Draft and the game just crashes right after the Dota 2 logo showed up after I clicked Start Game in the lobby.
    3. Starting and finished a game in Captains Draft -> Starting a game in All Pick and the game just crashes right after the Dota 2 logo showed up after I clicked Start Game in the lobby.
    4. Starting and finished a game in Captains Draft -> Closed and Re-Open Dota 2 -> Starting and finished a game in Captains Draft -> If I try to start any game modes, the game just crashes.
    5. Starting and finished a game in Captains Draft -> Closed and Re-Open Dota 2 -> Starting and finished a game in All Pick -> If I try to start any game modes other than Captains Draft it'll never crash.
    6. Starting and finished a game in Captains Draft -> Start Solo Bot Match without a lobby and the game just crashes.

    Is Captains Draft currently not fully supported yet? Or Do I have to clear something in hero_selection.lua in the Captains Mode part?
    BTW this is the Dump File

    Edit : I mean Captains Mode not Captains Draft.
    Last edited by arz_on4dt; 03-23-2017 at 03:29 AM.

  4. #14
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    after hosting captains mode, even if you quit as soon as it loads into the match, you cant even demo a hero let alone start another match.

  5. #15
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    Quote Originally Posted by Yavimaya View Post
    after hosting captains mode, even if you quit as soon as it loads into the match, you cant even demo a hero let alone start another match.
    That's been my experience with any bot match where no human players are present

  6. #16
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    Quote Originally Posted by arz_on4dt View Post
    The crash happen right after I click start game in a lobby then game shows black screen with Dota 2 logo and after that Dota 2 just closed and bring me to the desktop. It always like that. Every time I've finished a game with non All Pick mode (only Captains Mode so far) the game always behave like that. I've tried this :
    1. Starting and finished a game in All Pick -> Starting and then disconnected in the middle of the game with another All Pick -> Starting and finished another game in All Pick -> Starting and finished a game in Captains Mode -> Starting a game in All Pick and the game just crash right after the Dota 2 logo showed up after I clicked Start Game in the lobby.
    2. Starting and finished a game in Captains Draft -> Starting a game in Captains Draft and the game just crashes right after the Dota 2 logo showed up after I clicked Start Game in the lobby.
    3. Starting and finished a game in Captains Draft -> Starting a game in All Pick and the game just crashes right after the Dota 2 logo showed up after I clicked Start Game in the lobby.
    4. Starting and finished a game in Captains Draft -> Closed and Re-Open Dota 2 -> Starting and finished a game in Captains Draft -> If I try to start any game modes, the game just crashes.
    5. Starting and finished a game in Captains Draft -> Closed and Re-Open Dota 2 -> Starting and finished a game in All Pick -> If I try to start any game modes other than Captains Draft it'll never crash.
    6. Starting and finished a game in Captains Draft -> Start Solo Bot Match without a lobby and the game just crashes.

    Is Captains Draft currently not fully supported yet? Or Do I have to clear something in hero_selection.lua in the Captains Mode part?
    BTW this is the Dump File
    Have you tried looking at the end of the 2nd to last console log like my previous post suggested? If you are crashing that soon into the new game, there might be errors in that previous log

  7. #17
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    Quote Originally Posted by ironmano View Post
    Have you tried looking at the end of the 2nd to last console log like my previous post suggested? If you are crashing that soon into the new game, there might be errors in that previous log
    I can't look at the console because its immediately crashed. But if I looked at the crash dump file that I've attached there is no console error what so ever. I've tried too look at the console before starting a new game after exiting Captains Mode with disconnecting. And there is no single script error in that console. Here is the console log before it crashed.
    Code:
    Console History (reversed)
    
    532(86.710080):  SV:  Executing listen server config file
    531(86.709503):  ...done
    530(86.701227):  Initializing script VM...
    529(86.690837):  SV:  maxplayers set to 64
    528(86.689272):  Network socket 'server' opened on port 27015
    527(86.681588):  SwitchToLoop game requested:  id [4] addons []
    526(86.681575):  CL:  CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
    525(86.681498):  CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 86.681
    524(86.681452):  CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 86.681
    523(86.674302):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 185 (735 input number was)
    522(86.664654):  LoadingDisplay changed from NONE to LOADING (map="")
    521(86.661972):  ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
    520(86.654469):  WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 86.654
    519(86.648095):  SV:  Disconnect client 'привет! Аризона.' from server(1): NETWORK_DISCONNECT_SHUTDOWN
    518(86.648070):  HO:  IGameSystem::LoopDeactivateAllSystems
    517(86.647843):  SV:  IGameSystem::LoopDeactivateAllSystems
    516(86.628103):  CL:  Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
    515(86.626476):  WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 86.626
    514(86.625763):  CL:  IGameSystem::LoopDeactivateAllSystems
    513(86.556894):  SwitchToLoop levelload requested:  id [4] addons []
    512(86.530548):  CHostStateMgr::QueueNewRequest( Loading (start), 4 )
    511(86.530523):  Loading map "start"
    510(85.059998):  Writing configuration for slot 0
    509(84.437522):  Encountered entity that cannot be used in portrait maps - info_player_start_dota
    508(84.125762):  CL:  Signon traffic "client":  incoming 35.222 KB [7 pkts], outgoing 1.288 KB [9 pkts]
    507(84.120774):  CL:  Receiving uncompressed update from server
    506(84.120656):  SV:  Sending full update to client привет! Аризона. (reason:  initial update)
    505(84.064841):  CL:  CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
    504(84.062558):  ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000549 seconds
    503(84.051024):  CL:  IGameSystem::LoopActivateAllSystems
    502(84.050982):  SV:  Game started
    501(84.049972):  HO:  IGameSystem::LoopActivateAllSystems
    500(84.049959):  SV:  IGameSystem::LoopActivateAllSystems
    499(84.048427):  LoadingDisplay changed from LOADING to NONE (map="<empty>")
    498(83.975161):  ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
    497(83.975004):  CL:  CGameClientConnectPrerequisite connection succeeded
    496(83.877428):  ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000348 seconds
    495(83.868008):  ...done
    494(83.861049):  Initializing script VM...
    493(83.857087):  CL:  CNetworkGameClient::ProcessServerInfo
    492(83.854124):  Server Number: 4
    491(83.854122):  Build: 7447 (revision 3891026)
    490(83.854119):  Players: 1 (0 bots) / 1 humans
    489(83.854116):  Map: "<empty>"
    488(83.854102):  Game: "Dota 2"
    487(83.809003):  SV:  WriteInitialSpawnGroups sending 1 groups
    486(83.806279):  SV:  Sending server info to client 'привет! Аризона.' at loopback
    485(83.806021):  CL:  Connected to 'loopback'
    484(83.674064):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 1611 (6744 input number was)
    483(83.566986):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 6653 (11409 input number was)
    482(83.561500):  CL:  CCreateGameClientJob creating client connection to 'loopback'
    481(83.561475):  CL:  CWaitForGameServerStartupPrerequisite done waiting for server
    480(83.460384):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 11010 (12670 input number was)
    479(83.452939):  SV:  Spawn Server: <empty>
    478(83.349194):  CAsyncWriteInProgress::OnComplete( "cfg/chat.cfg" ) -> Success at 83.349
    477(83.338130):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 12080 (15548 input number was)
    476(83.320887):  ...done
    475(83.312425):  Initializing script VM...
    474(83.301393):  SV:  maxplayers set to 1
    473(83.208609):  WriteSteamRemoteStorageFileAsync( "cfg/chat.cfg" ) -> at 83.209
    472(83.205857):  SwitchToLoop game requested:  id [3] addons []
    471(83.205848):  CL:  CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
    470(83.205739):  CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 83.206
    469(83.205678):  CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 83.206
    468(83.203838):  Telling Steam it is safe to update the app
    467(83.136507):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 15468 (15470 input number was)
    466(83.128726):  Idle (levelload)
    465(83.126290):  LoadingDisplay changed from NONE to LOADING (map="")
    464(83.123021):  ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
    463(83.119072):  SV:  CGameRules::CGameRules destructed
    462(83.103971):  SV:  CGameRulesGameSystem::GameShutdown uninstalled game rules
    461(83.093668):  WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 83.094
    460(83.092149):  CL:  CGameRules::CGameRules destructed
    459(83.092128):  CL:  CGameRulesGameSystem::GameShutdown uninstalled game rules
    458(82.840076):  Unloading custom UI:
    457(82.829612):  HO:  IGameSystem::LoopDeactivateAllSystems
    456(82.828247):  SV:  IGameSystem::LoopDeactivateAllSystems
    455(82.781625):  WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 82.782
    454(82.758252):  CL:  IGameSystem::LoopDeactivateAllSystems
    453(82.577272):  SwitchToLoop levelload requested:  id [3] addons []
    452(82.577230):  CHostStateMgr::QueueNewRequest( Idle (levelload), 3 )
    451(82.570291):  CL:  Disconnecting from server: #GameUI_Disconnect_User
    450(82.567023):  CDOTAGCServerSystem::SOCacheUnsubscribed: Clearing the lobby while game rules is still in state DOTA_GAMERULES_STATE_PRE_GAME(4).
    449(82.322491):  SV:  Disconnect client 'привет! Аризона.' from server(1): NETWORK_DISCONNECT_SHUTDOWN
    448(82.279403):  Completed SourceTV demo "replays/auto-20170323-0709-start-____________________________..dem", recording time 74.3
    447(82.251288):  CL:  Server disconnected: 2: #GameUI_Disconnect_User
    446(82.223928):  CL:  disconnect local lobby disconnect
    445(82.152492):  Deleting lobby data from disk.
    444(79.675718):  ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_STATE_DASHBOARD
    443(72.845971):  Script function 'ItemPurchaseThink' on bot npc_dota_hero_tidehunter took 2.854ms
    442(72.842968):  Script function 'ItemPurchaseThink' on bot npc_dota_hero_abyssal_underlord took 2.097ms
    441(72.840542):  Script function 'ItemPurchaseThink' on bot npc_dota_hero_shadow_demon took 2.141ms
    440(72.583250):  CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_PRE_GAME
    439(72.583205):  C:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
    438(72.468278):  Script function 'ItemPurchaseThink' on bot npc_dota_hero_enigma took 7.942ms
    437(72.406199):  Script function 'ItemPurchaseThink' on bot npc_dota_hero_enigma took 2.229ms
    436(72.402343):  Script function 'ItemPurchaseThink' on bot npc_dota_hero_shadow_shaman took 22.777ms
    435(72.165412):  Script function 'ItemPurchaseThink' on bot npc_dota_hero_skeleton_king took 14.878ms
    434(72.082080):  Script function 'ItemPurchaseThink' on bot npc_dota_hero_sven took 31.645ms
    433(71.885661):  Script function 'ItemPurchaseThink' on bot npc_dota_hero_shadow_shaman took 15.439ms
    432(71.869140):  Script function 'ItemPurchaseThink' on bot npc_dota_hero_sven took 27.890ms
    431(71.789126):  Script function 'ItemPurchaseThink' on bot npc_dota_hero_sven took 18.067ms
    430(71.750681):  +++ CSODOTALobby.game_state: DOTA_GAMERULES_STATE_PRE_GAME
    429(71.750654):  --- CSODOTALobby.game_state: DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD
    428(71.572449):  Script function 'ItemPurchaseThink' on bot npc_dota_hero_sven took 89.685ms
    427(70.962199):  m_flStateTransitionTime set to 133.40
    426(70.962190):  m_flPreGameStartTime set to 43.40
    425(70.962161):  S:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
    424(70.854116):  CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD
    423(70.854071):  C:Gamerules: entering state 'DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD'
    422(70.769785):  Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.
    421(70.769718):  Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.
    420(70.769660):  Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.
    419(70.769536):  Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.
    418(70.499438):  +++ CSODOTALobby.game_state: DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD
    417(70.499422):  --- CSODOTALobby.game_state: DOTA_GAMERULES_STATE_TEAM_SHOWCASE
    416(69.841633):  S:Gamerules: entering state 'DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD'
    415(66.350603):  Error loading resource file "models/heroes/skeleton_king/skeleton_king_deathsim.vmdl_c" (Error: ERROR_FILEOPEN)
    414(66.193600):  Encountered entity that cannot be used in portrait maps - info_player_start_dota
    413(66.031216):  +++ CSODOTALobby.game_state: DOTA_GAMERULES_STATE_TEAM_SHOWCASE
    412(66.031139):  --- CSODOTALobby.game_state: DOTA_GAMERULES_STATE_STRATEGY_TIME
    411(65.525722):  CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_TEAM_SHOWCASE
    410(65.525654):  C:Gamerules: entering state 'DOTA_GAMERULES_STATE_TEAM_SHOWCASE'
    409(65.382697):  S:Gamerules: entering state 'DOTA_GAMERULES_STATE_TEAM_SHOWCASE'
    408(59.484748):  Script function hero selection took 3.007ms
    407(56.366759):  Script function hero selection took 17.569ms
    406(54.819573):  Recording SourceTV replay to replays/auto-20170323-0709-start-____________________________..dem...
    405(53.242081):  WARNING: Schema upconversion occuring for large data (9kb): models/creeps/roshan/roshan.vphys
    404(52.343915):  WARNING: Schema upconversion occuring for large data (16kb): models/props_structures/secretshop_radiant002_flag.vphys
    403(51.607121):  WARNING: Schema upconversion occuring for large data (14kb): models/creeps/neutral_creeps/n_creep_black_dragon/n_creep_black_dragon.vphys
    402(50.887120):  Error loading resource file "particles/rain_fx/econ_weather_aurora_j.vpcf_c" (Error: ERROR_FILEOPEN)
    401(50.869407):  CWorldRendererMgr::ServiceWorldRequests long frame: 10.056342ms
    400(50.869378):  Long grass load frame: 10.009935 ms for 540 grass tiles
    399(50.674349):  CSwapChainBase::QueuePresentAndWait() looped for 23 iterations without a present event.
    398(50.370954):  CSwapChainBase::QueuePresentAndWait() looped for 22 iterations without a present event.
    397(50.138291):  CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
    396(49.871329):  CWorldRendererMgr::ServiceWorldRequests long frame: 10.040758ms
    395(49.871306):  Long grass load frame: 10.004286 ms for 509 grass tiles
    394(49.860333):  CWorldRendererMgr::ServiceWorldRequests long frame: 10.066199ms
    393(49.860306):  Long grass load frame: 10.026057 ms for 543 grass tiles
    392(49.828758):  CWorldRendererMgr::ServiceWorldRequests long frame: 10.073951ms
    391(49.828726):  Long grass load frame: 10.015097 ms for 452 grass tiles
    390(49.817456):  CWorldRendererMgr::ServiceWorldRequests long frame: 13.416194ms
    389(49.817434):  Long grass load frame: 13.378579 ms for 283 grass tiles
    388(49.750087):  +++ CSODOTALobby.game_state: DOTA_GAMERULES_STATE_STRATEGY_TIME
    387(49.750021):  --- CSODOTALobby.game_state: DOTA_GAMERULES_STATE_HERO_SELECTION
    386(49.038490):  CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_STRATEGY_TIME
    385(49.038423):  C:Gamerules: entering state 'DOTA_GAMERULES_STATE_STRATEGY_TIME'
    384(49.036341):  S:Gamerules: entering state 'DOTA_GAMERULES_STATE_STRATEGY_TIME'
    383(48.925080):  portrait_world_unit Model 'models/heroes/wraith_king/wraith_king.vmdl' doesn't have attachment 'attach_weapon' to attach particle system 'particles/units/heroes/hero_skeletonking/wraith_king_ambient.vpcf' to.
    382(43.723519):  +++ CSODOTALobby.game_state: DOTA_GAMERULES_STATE_HERO_SELECTION
    381(43.723503):  --- CSODOTALobby.game_state: DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD
    380(43.634043):  PR:SetSelectedHero 11:[I:0:0] npc_dota_hero_disruptor(87)
    379(43.634017):  PR:SetSelectedHero 10:[I:0:0] npc_dota_hero_sand_king(16)
    378(43.633998):  PR:SetSelectedHero 9:[I:0:0] npc_dota_hero_tidehunter(29)
    377(43.633968):  PR:SetSelectedHero 8:[I:0:0] npc_dota_hero_abyssal_underlord(108)
    376(43.633910):  PR:SetSelectedHero 7:[I:0:0] npc_dota_hero_shadow_demon(79)
    375(43.633776):  PR:SetSelectedHero 6:[I:0:0] npc_dota_hero_enigma(33)
    374(43.633760):  PR:SetSelectedHero 5:[I:0:0] npc_dota_hero_skeleton_king(42)
    373(43.633745):  PR:SetSelectedHero 4:[I:0:0] npc_dota_hero_shadow_shaman(27)
    372(43.633728):  PR:SetSelectedHero 3:[I:0:0] npc_dota_hero_rattletrap(51)
    371(43.633697):  PR:SetSelectedHero 2:[I:0:0] npc_dota_hero_sven(18)
    370(43.606169):  npc_dota_hero_disruptor is Picked
    369(43.606091):  npc_dota_hero_enigma is Picked
    368(43.575578):  npc_dota_hero_puck is Banned
    367(43.537290):  npc_dota_hero_slark is Banned
    366(43.537081):  npc_dota_hero_skeleton_king is Picked
    365(43.499787):  npc_dota_hero_sand_king is Picked
    364(43.499696):  npc_dota_hero_shadow_shaman is Picked
    363(43.473325):  npc_dota_hero_tidehunter is Picked
    362(43.473167):  npc_dota_hero_tusk is Banned
    361(43.433632):  npc_dota_hero_bane is Banned
    360(43.433581):  npc_dota_hero_winter_wyvern is Banned
    359(43.410667):  npc_dota_hero_venomancer is Banned
    358(43.410474):  npc_dota_hero_rattletrap is Picked
    357(43.367536):  npc_dota_hero_abyssal_underlord is Picked
    356(43.365085):  npc_dota_hero_shadow_demon is Picked
    355(43.364903):  npc_dota_hero_sven is Picked
    354(43.300550):  npc_dota_hero_faceless_void is Banned
    353(43.300455):  npc_dota_hero_tiny is Banned
    352(43.299754):  npc_dota_hero_life_stealer is Banned
    351(43.299689):  npc_dota_hero_pugna is Banned
    350(43.269492):  CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_HERO_SELECTION
    349(43.267053):  LoadingDisplay changed from WAITING_FOR_PLAYERS to NONE (map="start")
    348(43.266502):  C:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
    347(43.256037):  CAPTID =7
    346(43.255914):  CDOTA_PlayerResource: Adding player SteamID 90071996842377226 to slot 11 FakeClient=1 preferred slot = -1
    345(43.255353):  CDOTA_PlayerResource: Adding player SteamID 90071996842377225 to slot 10 FakeClient=1 preferred slot = -1
    344(43.254648):  CDOTA_PlayerResource: Adding player SteamID 90071996842377224 to slot 9 FakeClient=1 preferred slot = -1
    343(43.254177):  CDOTA_PlayerResource: Adding player SteamID 90071996842377223 to slot 8 FakeClient=1 preferred slot = -1
    342(43.253696):  CDOTA_PlayerResource: Adding player SteamID 90071996842377222 to slot 7 FakeClient=1 preferred slot = -1
    341(43.252543):  CAPTID =2
    340(43.252274):  CDOTA_PlayerResource: Adding player SteamID 90071996842377221 to slot 6 FakeClient=1 preferred slot = -1
    339(43.251374):  CDOTA_PlayerResource: Adding player SteamID 90071996842377220 to slot 5 FakeClient=1 preferred slot = -1
    338(43.250726):  CDOTA_PlayerResource: Adding player SteamID 90071996842377219 to slot 4 FakeClient=1 preferred slot = -1
    337(43.250243):  CDOTA_PlayerResource: Adding player SteamID 90071996842377218 to slot 3 FakeClient=1 preferred slot = -1
    336(43.249604):  CDOTA_PlayerResource: Adding player SteamID 90071996842377217 to slot 2 FakeClient=1 preferred slot = -1
    335(43.246420):  Starting replay recording in 10 seconds...
    334(43.246353):  SV: Started streaming map dota spawngroup 4
    333(43.245314):  S:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
    332(43.245234):  S:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
    331(42.747319):  +++ CSODOTALobby.first_blood_happened: false
    330(42.747216):  +++ CSODOTALobby.game_state: DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD
    329(42.208182):  S:Gamerules: WAIT_FOR_PLAYERS_TO_LOAD entering substate EWFPS_Success
    328(42.179951):  CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD
    327(42.178094):  LoadingDisplay changed from LOADING to WAITING_FOR_PLAYERS (map="start")
    326(42.177413):  C:Gamerules: entering state 'DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD'
    325(42.174671):  S:Gamerules: entering state 'DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD'
    324(42.134110):  CDOTAGCServerSystem::SOChanged setting match ID to 3071745734
    323(42.134009):  +++ CSODOTALobby.bot_dire: 1
    322(42.134004):  +++ CSODOTALobby.bot_radiant: 1
    321(42.133992):  +++ CSODOTALobby.bot_difficulty_dire: BOT_DIFFICULTY_UNFAIR
    320(42.133890):  +++ CSODOTALobby.pause_setting: LobbyDotaPauseSetting_Unlimited
    319(42.133882):  +++ CSODOTALobby.game_start_time: 1490227755
    318(42.133871):  +++ CSODOTALobby.league_non_selection_priority_choice: UNDEFINED
    317(42.133862):  +++ CSODOTALobby.league_selection_priority_choice: UNDEFINED
    316(42.133852):  +++ CSODOTALobby.league_selection_priority_team: 0
    315(42.133843):  +++ CSODOTALobby.previous_match_override: 0
    314(42.133836):  +++ CSODOTALobby.league_game_id: 0
    313(42.133829):  +++ CSODOTALobby.league_series_id: 0
    312(42.133820):  +++ CSODOTALobby.visibility: DOTALobbyVisibility_Unlisted
    311(42.133809):  +++ CSODOTALobby.lan_host_ping_to_server_region: 0
    310(42.133801):  +++ CSODOTALobby.lan: true
    309(42.133793):  +++ CSODOTALobby.dota_tv_delay: LobbyDotaTV_10
    308(42.133783):  +++ CSODOTALobby.allchat: false
    307(42.133776):  +++ CSODOTALobby.dire_series_wins: 0
    306(42.133764):  +++ CSODOTALobby.radiant_series_wins: 0
    305(42.133753):  +++ CSODOTALobby.series_type: 0
    304(42.133745):  +++ CSODOTALobby.penalty_level_dire: 0
    303(42.133737):  +++ CSODOTALobby.penalty_level_radiant: 0
    302(42.133727):  +++ CSODOTALobby.leagueid: 0
    301(42.133716):  +++ CSODOTALobby.pass_key: ""
    300(42.133706):  +++ CSODOTALobby.game_version: GAME_VERSION_CURRENT
    299(42.133692):  +++ CSODOTALobby.bot_difficulty_radiant: BOT_DIFFICULTY_UNFAIR
    298(42.133682):  +++ CSODOTALobby.allow_spectating: false
    297(42.133671):  +++ CSODOTALobby.match_id: 3071745734
    296(42.133662):  +++ CSODOTALobby.cm_pick: DOTA_CM_GOOD_GUYS
    295(42.133652):  +++ CSODOTALobby.server_region: 0
    294(42.133637):  +++ CSODOTALobby.team_details[1]: team_complete: false
    293(42.133624):  +++ CSODOTALobby.team_details[0]: team_complete: false
    292(42.133616):  +++ CSODOTALobby.game_name: "MyLobby"
    291(42.133605):  +++ CSODOTALobby.intro_mode: false
    290(42.133596):  +++ CSODOTALobby.fill_with_bots: true
    289(42.133587):  +++ CSODOTALobby.allow_cheats: true
    288(42.133579):  +++ CSODOTALobby.lobby_type: PRACTICE
    287(42.133567):  +++ CSODOTALobby.connect: "36.81.145.22:27015 192.168.1.8:27015"
    286(42.133558):  +++ CSODOTALobby.state: RUN
    285(42.133550):  +++ CSODOTALobby.game_mode: 2
    284(42.133540):  +++ CSODOTALobby.server_id: 90107638162267142
    283(42.133531):  +++ CSODOTALobby.leader_id: 76561198089209293
    282(42.133519):  +++ CSODOTALobby.members[0]: favorite_team_and_quality: 0
    281(42.133510):  +++ CSODOTALobby.members[0]: cameraman: false
    280(42.133498):  +++ CSODOTALobby.members[0]: coach_team: DOTA_GC_TEAM_NOTEAM
    279(42.133485):  +++ CSODOTALobby.members[0]: partner_account_type: PARTNER_NONE
    278(42.133474):  +++ CSODOTALobby.members[0]: channel: 6
    277(42.133463):  +++ CSODOTALobby.members[0]: leaver_status: DOTA_LEAVER_DISCONNECTED
    276(42.133450):  +++ CSODOTALobby.members[0]: slot: 0
    275(42.133429):  +++ CSODOTALobby.members[0]: name: "\320\277\321\200\320\270\320\262\320\265\321\202! \320\220\321\200\320\270\320\267\320\276\320\275\320\260."
    274(42.133413):  +++ CSODOTALobby.members[0]: team: DOTA_GC_TEAM_PLAYER_POOL
    273(42.133400):  +++ CSODOTALobby.members[0]: id: 76561198089209293
    272(42.133369):  +++ CSODOTALobby.lobby_id: 25001833404306125
    271(42.132814):  Tearing off console log, will continue using suffix '.3071745734'
    270(42.132749):  Received lobby with new match ID.  lobby_id=25001833404306125, match_id=3071745734
    269(42.111268):  CAsyncWriteInProgress::OnComplete( "scripts/dota_local_disk_lobby_data.txt" ) -> Success at 42.111
    268(42.017403):  Telling Steam not to update the app for the next 900 seconds
    267(42.017168):  WriteSteamRemoteStorageFileAsync( "scripts/dota_local_disk_lobby_data.txt" ) -> at 42.017
    266(42.017101):  Saving lobby data to disk.
    265(41.547999):  S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
    264(41.547879):  PR:SetPlayerName 1:[U:1:128943565] "привет! Аризона."
    263(41.536165):  +++ CSODOTALobby.bot_dire: 1
    262(41.536163):  +++ CSODOTALobby.bot_radiant: 1
    261(41.536160):  +++ CSODOTALobby.bot_difficulty_dire: BOT_DIFFICULTY_UNFAIR
    260(41.536157):  +++ CSODOTALobby.pause_setting: LobbyDotaPauseSetting_Unlimited
    259(41.536154):  +++ CSODOTALobby.game_start_time: 1490227755
    258(41.536150):  +++ CSODOTALobby.league_non_selection_priority_choice: UNDEFINED
    257(41.536144):  +++ CSODOTALobby.league_selection_priority_choice: UNDEFINED
    256(41.536133):  +++ CSODOTALobby.league_selection_priority_team: 0
    255(41.536130):  +++ CSODOTALobby.previous_match_override: 0
    254(41.536128):  +++ CSODOTALobby.league_game_id: 0
    253(41.536125):  +++ CSODOTALobby.league_series_id: 0
    252(41.536122):  +++ CSODOTALobby.visibility: DOTALobbyVisibility_Unlisted
    251(41.536119):  +++ CSODOTALobby.lan_host_ping_to_server_region: 0
    250(41.536116):  +++ CSODOTALobby.lan: true
    249(41.536113):  +++ CSODOTALobby.dota_tv_delay: LobbyDotaTV_10
    248(41.536111):  +++ CSODOTALobby.allchat: false
    247(41.536107):  +++ CSODOTALobby.dire_series_wins: 0
    246(41.536105):  +++ CSODOTALobby.radiant_series_wins: 0
    245(41.536102):  +++ CSODOTALobby.series_type: 0
    244(41.536100):  +++ CSODOTALobby.penalty_level_dire: 0
    243(41.536097):  +++ CSODOTALobby.penalty_level_radiant: 0
    242(41.536094):  +++ CSODOTALobby.leagueid: 0
    241(41.536091):  +++ CSODOTALobby.pass_key: ""
    240(41.536088):  +++ CSODOTALobby.game_version: GAME_VERSION_CURRENT
    239(41.536085):  +++ CSODOTALobby.bot_difficulty_radiant: BOT_DIFFICULTY_UNFAIR
    238(41.536082):  +++ CSODOTALobby.allow_spectating: false
    237(41.536080):  +++ CSODOTALobby.cm_pick: DOTA_CM_GOOD_GUYS
    236(41.536077):  +++ CSODOTALobby.server_region: 0
    235(41.536074):  +++ CSODOTALobby.team_details[1]: team_complete: false
    234(41.536071):  +++ CSODOTALobby.team_details[0]: team_complete: false
    233(41.536069):  +++ CSODOTALobby.game_name: "MyLobby"
    232(41.536066):  +++ CSODOTALobby.intro_mode: false
    231(41.536064):  +++ CSODOTALobby.fill_with_bots: true
    230(41.536062):  +++ CSODOTALobby.allow_cheats: true
    229(41.536060):  +++ CSODOTALobby.lobby_type: PRACTICE
    228(41.536057):  +++ CSODOTALobby.state: SERVERSETUP
    227(41.536055):  +++ CSODOTALobby.game_mode: 2
    226(41.536053):  +++ CSODOTALobby.server_id: 90107638162267142
    225(41.536050):  +++ CSODOTALobby.leader_id: 76561198089209293
    224(41.536047):  +++ CSODOTALobby.members[0]: favorite_team_and_quality: 0
    223(41.536044):  +++ CSODOTALobby.members[0]: cameraman: false
    222(41.536041):  +++ CSODOTALobby.members[0]: coach_team: DOTA_GC_TEAM_NOTEAM
    221(41.536038):  +++ CSODOTALobby.members[0]: partner_account_type: PARTNER_NONE
    220(41.536035):  +++ CSODOTALobby.members[0]: channel: 6
    219(41.536030):  +++ CSODOTALobby.members[0]: leaver_status: DOTA_LEAVER_DISCONNECTED
    218(41.536026):  +++ CSODOTALobby.members[0]: slot: 0
    217(41.536021):  +++ CSODOTALobby.members[0]: name: "\320\277\321\200\320\270\320\262\320\265\321\202! \320\220\321\200\320\270\320\267\320\276\320\275\320\260."
    216(41.536018):  +++ CSODOTALobby.members[0]: team: DOTA_GC_TEAM_PLAYER_POOL
    215(41.536014):  +++ CSODOTALobby.members[0]: id: 76561198089209293
    214(41.535983):  +++ CSODOTALobby.lobby_id: 25001833404306125
    213(37.168396):  GC Connection established for server version 2001
    212(37.168318):  Received server welcome from GC.
    211(36.586521):  SV:  VAC secure mode is activated.
    210(36.465187):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 661 (3433 input number was)
    209(36.445956):  CL:  Signon traffic "client":  incoming 32.327 KB [15 pkts], outgoing 1.564 KB [14 pkts]
    208(36.407535):  Height map file (maps/start.vhcg) not found, this will make ground height traces more expensive! Recompile the map to generate a height map.
    207(36.407037):  CL:  Receiving uncompressed update from server
    206(36.405588):  SV:  Sending full update to client привет! Аризона. (reason:  initial update)
    205(36.405493):  SourceTV broadcast active.
    204(36.287259):  SV:  Connection to Steam servers successful.
    203(35.836033):  CL:  CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
    202(35.836015):  Loading (start)
    201(35.833783):  ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000484 seconds
    200(35.830818):  CL:  IGameSystem::LoopActivateAllSystems
    199(35.533128):  SV:  WriteInitialSpawnGroups sending 1 groups
    198(33.861362):  SV:  64 player server started
    197(33.854110):  Height map file (maps/start.vhcg) not found, this will make ground height traces more expensive! Recompile the map to generate a height map.
    196(33.848022):  Trying to send message type 7450 (Unknown MsgType - Not Found) before GC connection established.  This is guaranteed to fail.
    195(33.847984):  Requesting account 128943565 resources without rank.
    194(33.843192):  PR:SetPlayerName 1:[U:1:128943565] "привет! Аризона."
    193(33.843125):  CDOTA_PlayerResource: Adding player SteamID 76561198089209293 to slot 1 FakeClient=0 preferred slot = 1
    192(33.842650):  HO:  IGameSystem::LoopActivateAllSystems
    191(33.842630):  SV:  IGameSystem::LoopActivateAllSystems
    190(33.835133):  ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
    189(33.834843):  CL:  CGameClientConnectPrerequisite connection succeeded
    188(32.982881):  ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000423 seconds
    187(32.979007):  CL:  CGameRulesGameSystem::GameInit installed game rules
    186(32.977683):  CDOTA_Hud_Main::DeleteGameEndScreen deleted GameEndContainer
    185(32.959351):  CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_INIT
    184(32.959014):  C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
    183(32.957526):  ...done
    182(32.949534):  Initializing script VM...
    181(32.945608):  CL:  CNetworkGameClient::ProcessServerInfo
    180(32.941481):  Server Number: 2
    179(32.941478):  Build: 7447 (revision 3891026)
    178(32.941472):  Players: 1 (0 bots) / 64 humans
    177(32.941468):  Map: "start"
    176(32.941425):  Game: "Dota 2"
    175(32.937135):  SV:  WriteInitialSpawnGroups sending 1 groups
    174(32.934306):  SV:  Sending server info to client 'привет! Аризона.' at loopback
    173(32.934054):  CL:  Connected to 'loopback'
    172(32.906798):  CL:  CCreateGameClientJob creating client connection to 'loopback'
    171(32.906773):  CL:  CWaitForGameServerStartupPrerequisite done waiting for server
    170(32.901365):  Starting SourceTV server listening on port 27020.
    169(32.900122):  Network socket 'hltv' opened on port 27020
    168(32.899718):  SV:  maxplayers set to 64
    167(32.886488):  SV:  Spawn Server: start
    166(32.305836):  Dire bot scripting using script path C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\scripts\vscripts\bots
    165(32.264498):  Radiant bot scripting using script path C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\scripts\vscripts\bots
    164(32.264108):  SV:  CGameRulesGameSystem::GameInit installed game rules
    163(32.264076):  S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
    162(32.263356):  SV:  Executing listen server config file
    161(32.262562):  ...done
    160(32.254510):  Initializing script VM...
    159(32.245100):  SV:  maxplayers set to 64
    158(32.244501):  Network socket 'server' opened on port 27015
    157(32.230169):  SwitchToLoop game requested:  id [2] addons []
    156(32.230157):  CL:  CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
    155(32.230095):  CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 32.230
    154(32.230042):  CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 32.230
    153(32.220919):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 85 (685 input number was)
    152(32.210722):  LoadingDisplay changed from NONE to LOADING (map="")
    151(32.207816):  ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
    150(32.196645):  WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 32.197
    149(32.189205):  SV:  Disconnect client 'привет! Аризона.' from server(1): NETWORK_DISCONNECT_SHUTDOWN
    148(32.189177):  HO:  IGameSystem::LoopDeactivateAllSystems
    147(32.189035):  SV:  IGameSystem::LoopDeactivateAllSystems
    146(32.167890):  CL:  Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
    145(32.165746):  WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 32.166
    144(32.164548):  CL:  IGameSystem::LoopDeactivateAllSystems
    143(32.099125):  SwitchToLoop levelload requested:  id [2] addons []
    142(32.094358):  CHostStateMgr::QueueNewRequest( Loading (start), 2 )
    141(32.094345):  Loading map "start"
    140(32.093830):  execing lan_server.cfg
    139(32.092464):  Network socket 'server' opened on port 27015
    138(31.266685):  CAsyncWriteInProgress::OnComplete( "scripts/lobby_settings.txt" ) -> Success at 31.267
    137(31.234562):  WriteSteamRemoteStorageFileAsync( "scripts/lobby_settings.txt" ) -> at 31.234
    136(28.155499):  CAsyncWriteInProgress::OnComplete( "scripts/lobby_settings.txt" ) -> Success at 28.155
    135(28.041161):  WriteSteamRemoteStorageFileAsync( "scripts/lobby_settings.txt" ) -> at 28.041
    134(21.249074):  Writing configuration for slot 0
    133(20.615426):  Encountered entity that cannot be used in portrait maps - info_player_start_dota
    132(20.371980):  ConVarRef dota_camera_toggle_select_to_follow doesn't point to an existing ConVar
    131(20.356972):  CL:  Signon traffic "client":  incoming 35.122 KB [6 pkts], outgoing 1.107 KB [5 pkts]
    130(20.355501):  CL:  Receiving uncompressed update from server
    129(20.355108):  SV:  Sending full update to client привет! Аризона. (reason:  initial update)
    128(20.311125):  CL:  CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
    127(20.308559):  ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.001500 seconds
    126(20.303545):  CL:  IGameSystem::LoopActivateAllSystems
    125(20.303498):  SV:  Game started
    124(20.302189):  HO:  IGameSystem::LoopActivateAllSystems
    123(20.302118):  SV:  IGameSystem::LoopActivateAllSystems
    122(20.298541):  ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
    121(20.298493):  CL:  CGameClientConnectPrerequisite connection succeeded
    120(19.609810):  ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000477 seconds
    119(19.605910):  ...done
    118(19.596945):  Initializing script VM...
    117(19.589682):  CL:  CNetworkGameClient::ProcessServerInfo
    116(19.584949):  Server Number: 1
    115(19.584944):  Build: 7447 (revision 3891026)
    114(19.584938):  Players: 1 (0 bots) / 1 humans
    113(19.584934):  Map: "<empty>"
    112(19.584917):  Game: "Dota 2"
    111(19.581917):  SV:  WriteInitialSpawnGroups sending 1 groups
    110(19.579250):  SV:  Sending server info to client 'привет! Аризона.' at loopback
    109(19.578913):  CL:  Connected to 'loopback'
    108(19.545735):  CL:  CCreateGameClientJob creating client connection to 'loopback'
    107(19.545585):  CL:  CWaitForGameServerStartupPrerequisite done waiting for server
    106(19.330417):  SV:  Spawn Server: <empty>
    105(19.315437):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 1543 (5669 input number was)
    104(19.299707):  Selected division changed to 'se_asia'
    103(19.299671):  Auto selecting weekend tourney division 'se_asia' based on ping to best region of 140ms
    102(19.297977):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 5441 (10317 input number was)
    101(19.250258):  Slow image load - resource\flash3\images\spellicons\brewmaster_earth_spell_immunity.png (dimensions 128x128, took 24 msec)
    100(19.230195):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 10276 (14828 input number was)
    99(19.201181):  Failed to load inventory scratchpad information file "cfg/dota_player_scratchpad.txt"!
    98(19.166857):  Slow image load - resource\flash3\images\spellicons\beastmaster_inner_beast.png (dimensions 128x128, took 26 msec)
    97(19.105834):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 14547 (16169 input number was)
    96(19.060110):  ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.018956 seconds
    95(19.041002):  Slow image load - resource\flash3\images\heroes\tidehunter.png (dimensions 128x72, took 30 msec)
    94(18.953829):  Received weekend tourney schedule.
    93(18.953808):  GC reported matchgroups version 104
    92(18.953576):  Received client welcome from GC.
    91(18.949860):  In logon queue; waiting for GC to confirm connection.
    90(18.894562):  Slow image load - resource\flash3\images\heroes\abyssal_underlord.png (dimensions 128x72, took 23 msec)
    89(18.783817):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 15809 (15811 input number was)
    88(18.768822):  ...done
    87(18.755582):  Initializing script VM...
    86(18.426961):  SV:  maxplayers set to 1
    85(18.047207):  SwitchToLoop game requested:  id [1] addons []
    84(18.047184):  CL:  CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
    83(17.951796):  Got network config from CDN.  Data contains revision 98, not newer than current revision 98; ignoring.
    82(17.947141):  Unknown command or convar 'dota_unit_allow_moveto_direction'!
    81(17.947057):  bind: ";" isn't a valid key
    80(17.946962):  execing autoexec.cfg
    79(17.916371):  Writing configuration for slot 0
    78(17.785161):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 14020 (14022 input number was)
    77(17.773610):  Idle (levelload)
    76(17.016543):  ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.000713 seconds
    75(16.759291):  ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000468 seconds
    74(16.191398):  SwitchToLoop levelload requested:  id [1] addons []
    73(16.169123):  ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
    72(16.169070):  4 CPUs (2 physical), Frequency: 2.6 Ghz, Features: F/M/S 6/58/9 GenuineIntel SSE SSE2 SSE4.1 SSE4.2 AVX MMX RDTSC CMOV FCMOV 
    71(16.169040):  CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
    70(16.150779):  name[ 0 ] changing from 'привет! Аризона.' to 'привет! Аризона.'
    69(16.150545):  name[ 0 ] changing from 'unnamed' to 'привет! Аризона.'
    68(16.081058):  Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN)
    67(16.031489):  Error loading resource file "soundevents/music/dsadowski_02/soundevents_music.vsndevts_c" (Error: ERROR_FILEOPEN)
    66(16.031461):  Error loading resource file "soundevents/music/dsadowski_02/soundevents_stingers.vsndevts_c" (Error: ERROR_FILEOPEN)
    65(15.092450):  Telling Steam it is safe to update the app
    64(15.091482):  ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.000525 seconds
    63(15.088565):  CL:  parsing 'scripts/items/items_game.txt' took 1169.309 msec
    62(13.918675):  CEntitySystem::BuildEntityNetworking (parallel build of client) took 358.284 msecs for 734 out of 756 classes
    61(13.523900):  ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.000299 seconds
    60(13.523455):  ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.000842 seconds
    59(13.409318):  ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.011704 seconds
    58(13.275562):  Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE!
    57(13.275533):  Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NO_INVIS!
    56(12.682169):  SV:  parsing 'scripts/items/items_game.txt' took 1496.935 msec
    55(11.184613):  CEntitySystem::BuildEntityNetworking (parallel build of server) took 394.118 msecs for 729 out of 748 classes
    54(10.666062):  Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE!
    53(10.666049):  Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NO_INVIS!
    52(8.946891):  Ping measurement completed
    51(7.315621):  ConVarRef r_dota_force_forward doesn't point to an existing ConVar
    50(7.291622):  Sound Initialization: Finish, Sampling Rate: 44100
    49(7.061786):  Game supporting (2) split screen players
    48(7.030048):  Physics Console Communications is not initialized
    47(6.817758):  WARNING: unable to link dump_modifier_list and dump_modifier_list because both ConCommands are not marked FCVAR_LINKED_CONCOMMAND
    46(3.717163):  192.168.1.8: {1318E49F-9AFA-4E49-8AF8-30E3D8CEF652} Ralink RT3290 802.11bgn Wi-Fi Adapter
    45(3.707590):  Network System Initialized
    44(3.707571):  Starting ping measurement
    43(3.694513):  Loaded cached network config file.  Data contains revision 98, not newer than current revision 98; ignoring.
    42(3.680362):  Loaded default network config file.  Loaded revision 98 OK
    41(2.770434):  -steam
    40(2.770430):  command line arguments:
    39(2.770148):  SHADER_SOURCE_ROOT   "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\" 
    38(2.770146):  SHADER_SOURCE_MOD    "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota\" 
    37(2.770145):  SHADER_SOURCE        "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota_core\" 
    36(2.770143):  SHADER_SOURCE        "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota_addons\" 
    35(2.770139):  SHADER_SOURCE        "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\core\" 
    34(2.770137):  SHADER_SOURCE        "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota\" 
    33(2.770135):  PLATFORM             "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\" 
    32(2.770133):  PLATFORM             "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk
    31(2.770131):  MOD                  "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\" 
    30(2.770129):  MOD                  "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
    29(2.770125):  GAMEROOT             "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\" 
    28(2.770123):  GAMEBIN              "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin\" 
    27(2.770122):  GAMEBIN              "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin\win64\" 
    26(2.770120):  GAMEBIN              "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\" 
    25(2.770118):  GAMEBIN              "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\" 
    24(2.770117):  GAME                 "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\" 
    23(2.770115):  GAME                 "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\" 
    22(2.770113):  GAME                 "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_pc.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_pc.vpk
    21(2.770111):  GAME                 "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_pc.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_pc.vpk
    20(2.770109):  GAME                 "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk
    19(2.770107):  GAME                 "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
    18(2.770105):  EXECUTABLE_PATH      "c:\program files (x86)\steam\steamapps\common\dota 2 beta\game\bin\" 
    17(2.770103):  EXECUTABLE_PATH      "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\" 
    16(2.770101):  DEFAULT_WRITE_PATH   "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\" 
    15(2.770097):  DEFAULT_WRITE_PATH   "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
    14(2.770094):  CONTENTROOT          "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\" 
    13(2.770090):  CONTENTADDONS        "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota_addons\" 
    12(2.770086):  CONTENT              "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\core\" 
    11(2.770082):  CONTENT              "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota\" 
    10(2.770076):  ADDONS               "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota_addons\" 
    9(2.770033):  Path ID:             File Path:
    8(2.770015):  ---------------
    7(2.615293):  D3D:Reacquire Resources [0]
    6(2.543891):  D3D:Release Resources [0]
    5(2.430322):  PIX was NOT detected.
    4(1.183721):  Loaded video settings config from 'cfg\video.txt'
    3(1.170497):  CreateDevice: Requested DX level 110, clamped to DX level 97
    2(1.135641):  CResourceSystem Init
    1(1.123231):  D3D9Ex activated.

  8. #18
    Basic Member
    Join Date
    Nov 2015
    Posts
    108
    Quote Originally Posted by arz_on4dt View Post
    I can't look at the console because its immediately crashed.
    There are two dota launch options that can help you with that.
    -condebug will save your console logs directly to a file in Steam\steamapps\common\dota 2 beta\game\dota
    -vconsole will open a much better external console window that (I think) will remain open after a game crash.
    These are launch options for the game and can be very helpful

    Usually if there is a console error at all it will be there in the dump, but like I said if you are crashing super early in the process I've seen the error show up on the previous console log generated by -condebug. It's rare but worth trying the launch option anyway.

  9. #19
    Basic Member
    Join Date
    May 2014
    Posts
    270
    Here is my console log. I can't find nothing usefull there. It's the same as crash dump file. The only thing that catching my attention is the red colored line. But I doubt it can cause the crash. Even though I finished the game the crash on the next game still happens. The green color text is the start of the 2nd game that crash.
    Code:
    [Server] PR:SetRank 0:[U:1:128943565] 0 (0)
    +++ CSODOTALobby.lobby_id: 25001929336941047
    +++ CSODOTALobby.members[0]: id: 76561198089209293
    +++ CSODOTALobby.members[0]: team: DOTA_GC_TEAM_GOOD_GUYS
    +++ CSODOTALobby.members[0]: name: "\320\277\321\200\320\270\320\262\320\265\321\202! \320\220\321\200\320\270\320\267\320\276\320\275\320\260."
    +++ CSODOTALobby.members[0]: slot: 1
    +++ CSODOTALobby.members[0]: leaver_status: DOTA_LEAVER_DISCONNECTED
    +++ CSODOTALobby.members[0]: channel: 6
    +++ CSODOTALobby.members[0]: partner_account_type: PARTNER_NONE
    +++ CSODOTALobby.members[0]: coach_team: DOTA_GC_TEAM_NOTEAM
    +++ CSODOTALobby.members[0]: cameraman: false
    +++ CSODOTALobby.members[0]: favorite_team_and_quality: 0
    +++ CSODOTALobby.leader_id: 76561198089209293
    +++ CSODOTALobby.server_id: 90107653303999490
    +++ CSODOTALobby.game_mode: 2
    +++ CSODOTALobby.state: RUN
    +++ CSODOTALobby.connect: "36.81.145.22:27015 192.168.1.8:27015"
    +++ CSODOTALobby.lobby_type: PRACTICE
    +++ CSODOTALobby.allow_cheats: true
    +++ CSODOTALobby.fill_with_bots: true
    +++ CSODOTALobby.intro_mode: false
    +++ CSODOTALobby.game_name: "MyLobby"
    +++ CSODOTALobby.team_details[0]: team_complete: false
    +++ CSODOTALobby.team_details[0]: guild_name: "BOTTY"
    +++ CSODOTALobby.team_details[0]: guild_tag: "BOTTY"
    +++ CSODOTALobby.team_details[0]: guild_id: 85615
    +++ CSODOTALobby.team_details[0]: guild_logo: 615026531801096740
    +++ CSODOTALobby.team_details[0]: guild_base_logo: 0
    +++ CSODOTALobby.team_details[0]: guild_banner_logo: 0
    +++ CSODOTALobby.team_details[1]: team_complete: false
    +++ CSODOTALobby.server_region: 0
    +++ CSODOTALobby.cm_pick: DOTA_CM_GOOD_GUYS
    +++ CSODOTALobby.match_id: 3073359627
    +++ CSODOTALobby.allow_spectating: false
    +++ CSODOTALobby.bot_difficulty_radiant: BOT_DIFFICULTY_UNFAIR
    +++ CSODOTALobby.game_version: GAME_VERSION_CURRENT
    +++ CSODOTALobby.pass_key: ""
    +++ CSODOTALobby.leagueid: 0
    +++ CSODOTALobby.penalty_level_radiant: 0
    +++ CSODOTALobby.penalty_level_dire: 0
    +++ CSODOTALobby.series_type: 0
    +++ CSODOTALobby.radiant_series_wins: 0
    +++ CSODOTALobby.dire_series_wins: 0
    +++ CSODOTALobby.allchat: false
    +++ CSODOTALobby.dota_tv_delay: LobbyDotaTV_10
    +++ CSODOTALobby.lan: true
    +++ CSODOTALobby.lan_host_ping_to_server_region: 0
    +++ CSODOTALobby.visibility: DOTALobbyVisibility_Unlisted
    +++ CSODOTALobby.league_series_id: 0
    +++ CSODOTALobby.league_game_id: 0
    +++ CSODOTALobby.previous_match_override: 0
    +++ CSODOTALobby.league_selection_priority_team: 0
    +++ CSODOTALobby.league_selection_priority_choice: UNDEFINED
    +++ CSODOTALobby.league_non_selection_priority_choice: UNDEFINED
    +++ CSODOTALobby.game_start_time: 1490293670
    +++ CSODOTALobby.pause_setting: LobbyDotaPauseSetting_Unlimited
    +++ CSODOTALobby.bot_difficulty_dire: BOT_DIFFICULTY_UNFAIR
    +++ CSODOTALobby.bot_radiant: 1
    +++ CSODOTALobby.bot_dire: 1
    CDOTAGCServerSystem::SOChanged setting match ID to 3073359627
    CAsyncWriteInProgress::OnComplete( "scripts/dota_local_disk_lobby_data.txt" ) -> Success at 55.534
    S:Gamerules: entering state 'DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD'
    S:Gamerules: WAIT_FOR_PLAYERS_TO_LOAD entering substate EWFPS_Success
    C:Gamerules: entering state 'DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD'
    [Client] LoadingDisplay changed from LOADING to WAITING_FOR_PLAYERS (map="start")
    [Client] CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD
    --- CSODOTALobby.members[0]: leaver_status: DOTA_LEAVER_DISCONNECTED
    +++ CSODOTALobby.members[0]: leaver_status: DOTA_LEAVER_NONE
    +++ CSODOTALobby.game_state: DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD
    +++ CSODOTALobby.first_blood_happened: false
    S:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
    S:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
    SV: Started streaming map dota spawngroup 4
    Starting replay recording in 10 seconds...
    [Server] CDOTA_PlayerResource: Adding player SteamID 90071996842377217 to slot 1 FakeClient=1 preferred slot = -1
    [Server] CDOTA_PlayerResource: Adding player SteamID 90071996842377218 to slot 2 FakeClient=1 preferred slot = -1
    [Server] CDOTA_PlayerResource: Adding player SteamID 90071996842377219 to slot 3 FakeClient=1 preferred slot = -1
    [Server] CDOTA_PlayerResource: Adding player SteamID 90071996842377220 to slot 4 FakeClient=1 preferred slot = -1
    [Server] Cannot assign player to team 2, no space on team.
    [Server] CDOTA_PlayerResource: Adding player SteamID 90071996842377222 to slot 5 FakeClient=1 preferred slot = -1
    [Server] CDOTA_PlayerResource: Adding player SteamID 90071996842377223 to slot 6 FakeClient=1 preferred slot = -1
    [Server] CDOTA_PlayerResource: Adding player SteamID 90071996842377224 to slot 7 FakeClient=1 preferred slot = -1
    [Server] CDOTA_PlayerResource: Adding player SteamID 90071996842377225 to slot 8 FakeClient=1 preferred slot = -1
    [Server] CDOTA_PlayerResource: Adding player SteamID 90071996842377226 to slot 9 FakeClient=1 preferred slot = -1
    [VScript] CAPTID =5
    C:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
    [Client] LoadingDisplay changed from WAITING_FOR_PLAYERS to NONE (map="start")
    [Client] CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_HERO_SELECTION
    --- CSODOTALobby.game_state: DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD
    +++ CSODOTALobby.game_state: DOTA_GAMERULES_STATE_HERO_SELECTION
    [VScript] CAPTID =1
    [WorldRenderer] Long grass load frame: 146.067932 ms for 1 grass tiles
    [WorldRenderer] CWorldRendererMgr::ServiceWorldRequests long frame: 146.154559ms
    [WorldRenderer] Long grass load frame: 213.475922 ms for 282 grass tiles
    [WorldRenderer] CWorldRendererMgr::ServiceWorldRequests long frame: 213.553174ms
    [WorldRenderer] Long grass load frame: 10.002225 ms for 690 grass tiles
    [WorldRenderer] CWorldRendererMgr::ServiceWorldRequests long frame: 10.101689ms
    [WorldRenderer] Long grass load frame: 10.008517 ms for 501 grass tiles
    [WorldRenderer] CWorldRendererMgr::ServiceWorldRequests long frame: 10.129161ms
    CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
    Recording SourceTV replay to replays/auto-20170324-0128-start-____________________________..dem...
    [VScript] npc_dota_hero_skeleton_king is banned
    Script function hero selection took 65.975ms
    CSwapChainBase::QueuePresentAndWait() looped for 22 iterations without a present event.
    CSwapChainBase::QueuePresentAndWait() looped for 23 iterations without a present event.
    Warning: have 9 in use and 3 free per-frame memory stacks outstanding. The oldest stack was created at present 1864, and we're now on present 1864
    CSwapChainBase::QueuePresentAndWait() looped for 24 iterations without a present event.
    [VScript] npc_dota_hero_witch_doctor is banned
    [WorldRenderer] Long grass load frame: 10.009181 ms for 795 grass tiles
    [WorldRenderer] CWorldRendererMgr::ServiceWorldRequests long frame: 10.083611ms
    Warning: have 6 in use and 3 free per-frame memory stacks outstanding. The oldest stack was created at present 1870, and we're now on present 1870
    [VScript] npc_dota_hero_storm_spirit is banned
    [VScript] npc_dota_hero_doom_bringer is banned
    [VScript] npc_dota_hero_broodmother is picked
    [VScript] npc_dota_hero_abyssal_underlord is picked
    [VScript] npc_dota_hero_winter_wyvern is picked
    [VScript] npc_dota_hero_chen is picked
    [VScript] npc_dota_hero_sniper is banned
    [VScript] npc_dota_hero_monkey_king is banned
    [VScript] npc_dota_hero_night_stalker is banned
    [VScript] npc_dota_hero_necrolyte is banned
    [VScript] npc_dota_hero_morphling is picked
    [VScript] npc_dota_hero_invoker is picked
    [VScript] npc_dota_hero_crystal_maiden is picked
    [VScript] npc_dota_hero_skywrath_mage is picked
    [VScript] npc_dota_hero_magnataur is banned
    [VScript] npc_dota_hero_gyrocopter is banned
    [VScript] npc_dota_hero_lycan is picked
    [VScript] npc_dota_hero_ursa is picked
    Script function hero selection took 20.432ms
    [Server] PR:SetSelectedHero 5:[I:0:0] npc_dota_hero_morphling(10)
    [Server] PR:SetSelectedHero 6:[I:0:0] npc_dota_hero_winter_wyvern(112)
    [Server] PR:SetSelectedHero 7:[I:0:0] npc_dota_hero_abyssal_underlord(108)
    [Server] PR:SetSelectedHero 8:[I:0:0] npc_dota_hero_crystal_maiden(5)
    [Server] PR:SetSelectedHero 9:[I:0:0] npc_dota_hero_ursa(70)
    Script function hero selection took 28.728ms
    [SchemaSystemUtils] WARNING: Schema upconversion occuring for large data (9kb): models/heroes/winterwyvern/winterwyvern_backitem.vphys
    [Server] PR:SetSelectedHero 0:[U:1:128943565] npc_dota_hero_chen(66)
    [VScript] npc_dota_hero_chen Removed
    [Server] PR:SetSelectedHero 1:[I:0:0] npc_dota_hero_broodmother(61)
    [Server] PR:SetSelectedHero 2:[I:0:0] npc_dota_hero_lycan(77)
    [Server] PR:SetSelectedHero 3:[I:0:0] npc_dota_hero_invoker(74)
    [Server] PR:SetSelectedHero 4:[I:0:0] npc_dota_hero_skywrath_mage(101)
    [Workshop] Requesting page 1 of items
    [Workshop] Requesting page 1 of items
    [Workshop] Requesting page 1 of items
    [Workshop] [BaseModPanel] Added query for published file 131810054
    [Workshop] [BaseModPanel] Added query for published file 128720619
    [Workshop] [BaseModPanel] Added query for published file 187341347
    [Workshop] [BaseModPanel] Added query for published file 223785269
    [Workshop] [BaseModPanel] Added query for published file 128717590
    [Workshop] [BaseModPanel] Added query for published file 129458146
    [Workshop] [BaseModPanel] Added query for published file 296831818
    [Workshop] [BaseModPanel] Added query for published file 128927319
    [Workshop] [BaseModPanel] Added query for published file 203428541
    [Workshop] [BaseModPanel] Added query for published file 455312245
    [Workshop] [BaseModPanel] Added query for published file 498108721
    [Workshop] [BaseModPanel] Added query for published file 543155633
    [Workshop] [BaseModPanel] Added query for published file 836628163
    [Workshop] [BaseModPanel] Added query for published file 837824488
    [Workshop] [BaseModPanel] Added query for published file 837040016
    [Workshop] [BaseModPanel] Added query for published file 855965029
    [Workshop] [BaseModPanel] Added query for published file 848785345
    [Workshop] [BaseModPanel] Added query for published file 845038351
    [Workshop] [BaseModPanel] Added query for published file 836671793
    [Workshop] [BaseModPanel] Added query for published file 469890148
    [Workshop] [BaseModPanel] Added query for published file 305278898
    [Workshop] [BaseModPanel] Querying for details of published file: 131810054
    [Workshop] [BaseModPanel] Querying for details of published file: 128720619
    [Workshop] [BaseModPanel] Querying for details of published file: 187341347
    [Workshop] [BaseModPanel] Querying for details of published file: 223785269
    [Workshop] [BaseModPanel] Querying for details of published file: 128717590
    [Workshop] [BaseModPanel] Querying for details of published file: 129458146
    [Workshop] [BaseModPanel] Querying for details of published file: 296831818
    [Workshop] [BaseModPanel] Querying for details of published file: 128927319
    [Workshop] [BaseModPanel] Querying for details of published file: 203428541
    [Workshop] [BaseModPanel] Querying for details of published file: 455312245
    [Workshop] [BaseModPanel] Querying for details of published file: 498108721
    [Workshop] [BaseModPanel] Querying for details of published file: 543155633
    [Workshop] [BaseModPanel] Querying for details of published file: 836628163
    [Workshop] [BaseModPanel] Querying for details of published file: 837824488
    [Workshop] [BaseModPanel] Querying for details of published file: 837040016
    [Workshop] [BaseModPanel] Querying for details of published file: 855965029
    [Workshop] [BaseModPanel] Querying for details of published file: 848785345
    [Workshop] [BaseModPanel] Querying for details of published file: 845038351
    [Workshop] [BaseModPanel] Querying for details of published file: 836671793
    [Workshop] [BaseModPanel] Querying for details of published file: 469890148
    [Workshop] [BaseModPanel] Querying for details of published file: 305278898
    [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 305 (523 input number was)
    [Workshop] [BaseModPanel] Added query for published file 129081331
    [Workshop] [BaseModPanel] Added query for published file 128802730
    [Workshop] [BaseModPanel] Added query for published file 182202211
    [Workshop] [BaseModPanel] Added query for published file 128762370
    [Workshop] [BaseModPanel] Added query for published file 181823371
    [Workshop] [BaseModPanel] Added query for published file 182014421
    [Workshop] [BaseModPanel] Added query for published file 128814467
    [Workshop] [BaseModPanel] Added query for published file 128720889
    [Workshop] [BaseModPanel] Added query for published file 172092667
    [Workshop] [BaseModPanel] Added query for published file 179753276
    [Workshop] [BaseModPanel] Querying for details of published file: 129081331
    [Workshop] [BaseModPanel] Querying for details of published file: 128802730
    [Workshop] [BaseModPanel] Querying for details of published file: 182202211
    [Workshop] [BaseModPanel] Querying for details of published file: 128762370
    [Workshop] [BaseModPanel] Querying for details of published file: 181823371
    [Workshop] [BaseModPanel] Querying for details of published file: 182014421
    [Workshop] [BaseModPanel] Querying for details of published file: 128814467
    [Workshop] [BaseModPanel] Querying for details of published file: 128720889
    [Workshop] [BaseModPanel] Querying for details of published file: 172092667
    [Workshop] [BaseModPanel] Querying for details of published file: 179753276
    S:Gamerules: entering state 'DOTA_GAMERULES_STATE_STRATEGY_TIME'
    C:Gamerules: entering state 'DOTA_GAMERULES_STATE_STRATEGY_TIME'
    [Client] CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_STRATEGY_TIME
    [Workshop] [BaseModPanel] Added file information for 128720619
    [Workshop] [BaseModPanel] File request (128720619) finished.[Workshop] [BaseModPanel] Added file information for 131810054
    [Workshop] [BaseModPanel] File request (131810054) finished.[Workshop] [BaseModPanel] Added file information for 128717590
    [Workshop] [BaseModPanel] File request (128717590) finished.[Workshop] [BaseModPanel] Added file information for 187341347
    [Workshop] [BaseModPanel] File request (187341347) finished.[Workshop] [BaseModPanel] Added file information for 223785269
    [Workshop] [BaseModPanel] File request (223785269) finished.--- CSODOTALobby.game_state: DOTA_GAMERULES_STATE_HERO_SELECTION
    +++ CSODOTALobby.game_state: DOTA_GAMERULES_STATE_STRATEGY_TIME
    [Workshop] [BaseModPanel] Added file information for 296831818
    [Workshop] [BaseModPanel] File request (296831818) finished.[Workshop] [BaseModPanel] Added file information for 128927319
    [Workshop] [BaseModPanel] File request (128927319) finished.[Workshop] [BaseModPanel] Added file information for 129458146
    [Workshop] [BaseModPanel] File request (129458146) finished.[Workshop] [BaseModPanel] Added file information for 203428541
    [Workshop] [BaseModPanel] File request (203428541) finished.[Workshop] [BaseModPanel] Added file information for 455312245
    [Workshop] [BaseModPanel] File request (455312245) finished.[Workshop] [BaseModPanel] Added file information for 498108721
    [Workshop] [BaseModPanel] File request (498108721) finished.[Workshop] [BaseModPanel] Added file information for 543155633
    [Workshop] [BaseModPanel] File request (543155633) finished.[Workshop] [BaseModPanel] Added file information for 836628163
    [Workshop] [BaseModPanel] File request (836628163) finished.[Workshop] [BaseModPanel] Added file information for 837824488
    [Workshop] [BaseModPanel] File request (837824488) finished.[Workshop] [BaseModPanel] Added file information for 848785345
    [Workshop] [BaseModPanel] File request (848785345) finished.[Workshop] [BaseModPanel] Added file information for 837040016
    [Workshop] [BaseModPanel] File request (837040016) finished.[Workshop] [BaseModPanel] Added file information for 855965029
    [Workshop] [BaseModPanel] File request (855965029) finished.[Workshop] [BaseModPanel] Added file information for 845038351
    [Workshop] [BaseModPanel] File request (845038351) finished.[Workshop] [BaseModPanel] Added file information for 836671793
    [Workshop] [BaseModPanel] File request (836671793) finished.[Workshop] [BaseModPanel] Added file information for 305278898
    [Workshop] [BaseModPanel] File request (305278898) finished.[Workshop] [BaseModPanel] Added file information for 129081331
    [Workshop] [BaseModPanel] Added voting info query for 129081331
    [Workshop] [CUGCFileRequestManager] Inserted Download: 89349854610844357	Priority:1	Timestamp:0
    [Workshop] [BaseModPanel] File request (129081331) finished.[Workshop] [BaseModPanel] Added file information for 469890148
    [Workshop] [BaseModPanel] File request (469890148) finished.[Workshop] [UGC] File guides\workshop\76561197997348592\chen_1361641756.build already in sync on client. (Duration: 38.086525 seconds)
    [Workshop] [UGC] File guides\workshop\76561197997348592\chen_1361641756.build (89349854610844357) finished all operations! (Duration: 38.086525 seconds)
    [Workshop] [CUGCRequestManager] Beginning download of 89349854610844357
    [Workshop] [CWorkshopFileInfoManager] Querying for voting details of published file: 129081331
    [Workshop] [BaseModPanel] Added file information for 181823371
    [Workshop] [BaseModPanel] Added voting info query for 181823371
    [Workshop] [CUGCFileRequestManager] Inserted Download: 1101419084289950120	Priority:1	Timestamp:1
    [Workshop] [BaseModPanel] File request (181823371) finished.[Workshop] [BaseModPanel] Added file information for 182014421
    [Workshop] [BaseModPanel] Added voting info query for 182014421
    [Workshop] [CUGCFileRequestManager] Inserted Download: 595890203943163890	Priority:1	Timestamp:2
    [Workshop] [BaseModPanel] File request (182014421) finished.[Workshop] [BaseModPanel] Added file information for 128762370
    [Workshop] [BaseModPanel] Added voting info query for 128762370
    [Workshop] [CUGCFileRequestManager] Inserted Download: 487806724434631739	Priority:1	Timestamp:3
    [Workshop] [BaseModPanel] File request (128762370) finished.[Workshop] [BaseModPanel] Added file information for 182202211
    [Workshop] [BaseModPanel] Added voting info query for 182202211
    [Workshop] [CUGCFileRequestManager] Inserted Download: 452904899436895063	Priority:1	Timestamp:4
    [Workshop] [BaseModPanel] File request (182202211) finished.[Workshop] [BaseModPanel] Added file information for 128802730
    [Workshop] [BaseModPanel] Added voting info query for 128802730
    [Workshop] [CUGCFileRequestManager] Inserted Download: 578981777531694076	Priority:1	Timestamp:5
    [Workshop] [BaseModPanel] File request (128802730) finished.[Workshop] [BaseModPanel] Added file information for 128814467
    [Workshop] [BaseModPanel] Added voting info query for 128814467
    [Workshop] [CUGCFileRequestManager] Inserted Download: 884100652269865443	Priority:1	Timestamp:6
    [Workshop] [BaseModPanel] File request (128814467) finished.[Workshop] [UGC] File guides\workshop\76561197994630117\chen_1380330588.build already in sync on client. (Duration: 38.406578 seconds)
    [Workshop] [UGC] File guides\workshop\76561197994630117\chen_1380330588.build (1101419084289950120) finished all operations! (Duration: 38.406578 seconds)
    [Workshop] [CUGCRequestManager] Beginning download of 1101419084289950120
    [Workshop] [UGC] File guides\workshop\76561198073492019\chen_1380389519.build already in sync on client. (Duration: 38.406578 seconds)
    [Workshop] [UGC] File guides\workshop\76561198073492019\chen_1380389519.build (595890203943163890) finished all operations! (Duration: 38.406578 seconds)
    [Workshop] [CUGCRequestManager] Beginning download of 595890203943163890
    [Workshop] [UGC] File guides\workshop\76561197996819425\chen_1361511729.build already in sync on client. (Duration: 38.406578 seconds)
    [Workshop] [UGC] File guides\workshop\76561197996819425\chen_1361511729.build (487806724434631739) finished all operations! (Duration: 38.406578 seconds)
    [Workshop] [CUGCRequestManager] Beginning download of 487806724434631739
    [Workshop] [UGC] File guides\workshop\76561198001555535\chen_1380090073.build already in sync on client. (Duration: 38.406578 seconds)
    [Workshop] [UGC] File guides\workshop\76561198001555535\chen_1380090073.build (452904899436895063) finished all operations! (Duration: 38.406578 seconds)
    [Workshop] [CUGCRequestManager] Beginning download of 452904899436895063
    [Workshop] [UGC] File guides\workshop\76561198043856817\chen_1361492883.build already in sync on client. (Duration: 38.406578 seconds)
    [Workshop] [UGC] File guides\workshop\76561198043856817\chen_1361492883.build (578981777531694076) finished all operations! (Duration: 38.406578 seconds)
    [Workshop] [CUGCRequestManager] Beginning download of 578981777531694076
    [Workshop] [UGC] File guides\workshop\76561197962209194\chen_1361534296.build already in sync on client. (Duration: 38.406578 seconds)
    [Workshop] [UGC] File guides\workshop\76561197962209194\chen_1361534296.build (884100652269865443) finished all operations! (Duration: 38.406578 seconds)
    [Workshop] [CUGCRequestManager] Beginning download of 884100652269865443
    S:Gamerules: entering state 'DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD'
    [Workshop] [BaseModPanel] Added file information for 128720889
    [Workshop] [BaseModPanel] Added voting info query for 128720889
    [Workshop] [CUGCFileRequestManager] Inserted Download: 612773448342035628	Priority:1	Timestamp:7
    [Workshop] [BaseModPanel] File request (128720889) finished.[Workshop] [BaseModPanel] Added file information for 172092667
    [Workshop] [BaseModPanel] Added voting info query for 172092667
    [Workshop] [CUGCFileRequestManager] Inserted Download: 903266226616904457	Priority:1	Timestamp:8
    [Workshop] [BaseModPanel] File request (172092667) finished.[Workshop] [BaseModPanel] Added file information for 179753276
    [Workshop] [BaseModPanel] Added voting info query for 179753276
    [Workshop] [CUGCFileRequestManager] Inserted Download: 612777796686148584	Priority:1	Timestamp:9
    [Workshop] [BaseModPanel] File request (179753276) finished.C:Gamerules: entering state 'DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD'
    [Client] CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD
    [Workshop] [UGC] File guides\workshop\76561198044169849\chen_1361491187.build already in sync on client. (Duration: 39.268482 seconds)
    [Workshop] [UGC] File guides\workshop\76561198044169849\chen_1361491187.build (612773448342035628) finished all operations! (Duration: 39.268482 seconds)
    [Workshop] [CUGCRequestManager] Beginning download of 612773448342035628
    [Workshop] [UGC] File guides\workshop\76561198017316397\chen_scratch.build already in sync on client. (Duration: 39.268482 seconds)
    [Workshop] [UGC] File guides\workshop\76561198017316397\chen_scratch.build (903266226616904457) finished all operations! (Duration: 39.268482 seconds)
    [Workshop] [CUGCRequestManager] Beginning download of 903266226616904457
    [Workshop] [UGC] File guides\workshop\76561198054374192\chen_1379608710.build already in sync on client. (Duration: 39.268482 seconds)
    [Workshop] [UGC] File guides\workshop\76561198054374192\chen_1379608710.build (612777796686148584) finished all operations! (Duration: 39.268482 seconds)
    [Workshop] [CUGCRequestManager] Beginning download of 612777796686148584
    [Workshop] [CWorkshopFileInfoManager] Querying for voting details of published file: 181823371
    --- CSODOTALobby.game_state: DOTA_GAMERULES_STATE_STRATEGY_TIME
    +++ CSODOTALobby.game_state: DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD
    Script function hero selection took 10.651ms
    [Workshop] [CWorkshopFileInfoManager] Querying for voting details of published file: 182014421
    [Workshop] [CWorkshopFileInfoManager] Querying for voting details of published file: 128762370
    [Workshop] [CWorkshopFileInfoManager] Querying for voting details of published file: 182202211
    [Workshop] [CWorkshopFileInfoManager] Querying for voting details of published file: 128802730
    [Workshop] [CWorkshopFileInfoManager] Querying for voting details of published file: 128814467
    [Workshop] [CWorkshopFileInfoManager] Querying for voting details of published file: 128720889
    [Workshop] [CWorkshopFileInfoManager] Querying for voting details of published file: 172092667
    [Workshop] [CWorkshopFileInfoManager] Querying for voting details of published file: 179753276
    [SchemaSystemUtils] WARNING: Schema upconversion occuring for large data (9kb): models/creeps/roshan/roshan.vphys
    [ResourceSystem] Error loading resource file "particles/rain_fx/econ_weather_aurora_j.vpcf_c" (Error: ERROR_FILEOPEN)
    [SchemaSystemUtils] WARNING: Schema upconversion occuring for large data (14kb): models/creeps/neutral_creeps/n_creep_black_dragon/n_creep_black_dragon.vphys
    [SchemaSystemUtils] WARNING: Schema upconversion occuring for large data (16kb): models/props_structures/secretshop_radiant002_flag.vphys
    S:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
    m_flPreGameStartTime set to 147.00
    m_flStateTransitionTime set to 237.00
    --- CSODOTALobby.game_state: DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD
    +++ CSODOTALobby.game_state: DOTA_GAMERULES_STATE_PRE_GAME
    Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.
    Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.
    Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.
    Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.
    C:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
    [Client] CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_PRE_GAME
    [SpawnGroup] WARNING: Received SpawnGroup_LoadCompleted for an unknown spawngrouphandle: 17
    +++ CSODOTALobby.members[0]: hero_id: 66
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_broodmother took 144.099ms
    Script function 'AbilityLevelUpThink' on bot npc_dota_hero_broodmother took 50.003ms
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_broodmother took 31.763ms
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_broodmother took 13.241ms
    [SpawnGroup] WARNING: Received SpawnGroup_LoadCompleted for an unknown spawngrouphandle: 18
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_winter_wyvern took 386.016ms
    Script function 'AbilityLevelUpThink' on bot npc_dota_hero_winter_wyvern took 90.516ms
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_winter_wyvern took 129.620ms
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_winter_wyvern took 23.562ms
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_winter_wyvern took 21.994ms
    [SpawnGroup] WARNING: Received SpawnGroup_LoadCompleted for an unknown spawngrouphandle: 23
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_crystal_maiden took 2.053ms
    Script function 'AbilityLevelUpThink' on bot npc_dota_hero_crystal_maiden took 23.622ms
    [SpawnGroup] WARNING: Received SpawnGroup_LoadCompleted for an unknown spawngrouphandle: 25
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_lycan took 11.501ms
    Script function 'AbilityLevelUpThink' on bot npc_dota_hero_lycan took 22.605ms
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_lycan took 41.573ms
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_lycan took 19.084ms
    [SpawnGroup] WARNING: Received SpawnGroup_LoadCompleted for an unknown spawngrouphandle: 19
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_skywrath_mage took 20.779ms
    Attempted to create unknown modifier type modifier_skywrath_mage_arcane_bolt!
    Script function 'AbilityLevelUpThink' on bot npc_dota_hero_skywrath_mage took 44.494ms
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_skywrath_mage took 12.778ms
    [SpawnGroup] WARNING: Received SpawnGroup_LoadCompleted for an unknown spawngrouphandle: 21
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_invoker took 10.033ms
    Script function 'AbilityLevelUpThink' on bot npc_dota_hero_morphling took 46.508ms
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_morphling took 25.668ms
    Script function 'AbilityLevelUpThink' on bot npc_dota_hero_abyssal_underlord took 7.858ms
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_morphling took 6.238ms
    Script function 'AbilityLevelUpThink' on bot npc_dota_hero_ursa took 27.645ms
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_morphling took 45.132ms
    Script function 'Think' on bot npc_dota_hero_broodmother took 16.763ms
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_lycan took 2.951ms
    S:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
    C:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
    [Client] CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_GAME_IN_PROGRESS
    Script function 'Think' on bot npc_dota_hero_abyssal_underlord took 8.912ms
    --- CSODOTALobby.game_state: DOTA_GAMERULES_STATE_PRE_GAME
    +++ CSODOTALobby.game_state: DOTA_GAMERULES_STATE_GAME_IN_PROGRESS
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_abyssal_underlord took 26.298ms
    Script function 'AbilityLevelUpThink' on bot npc_dota_hero_morphling took 15.065ms
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_broodmother took 46.345ms
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_abyssal_underlord took 2.751ms
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_lycan took 32.710ms
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_invoker took 23.900ms
    ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_STATE_DASHBOARD
    Slow image load - http://cdn.dota2.com/apps/dota2/images/blogfiles/bljgg_arcup_sm.jpg (dimensions 576x405, took 106 msec)
    Script function 'ItemPurchaseThink' on bot npc_dota_hero_morphling took 67.225ms
    [Client] CL:  disconnect local lobby disconnect
    [Client] CL:  Server disconnected: 2: #GameUI_Disconnect_User
    Completed SourceTV demo "replays/auto-20170324-0128-start-____________________________..dem", recording time 323.5
    [Server] SV:  Disconnect client 'привет! Аризона.' from server(1): NETWORK_DISCONNECT_SHUTDOWN
    [Server] CDOTAGCServerSystem::SOCacheUnsubscribed: Clearing the lobby while game rules is still in state DOTA_GAMERULES_STATE_GAME_IN_PROGRESS(5).
    LOBBY ERROR!  Lobby being destroyed when not in POST GAME.  Trying to refresh cache
    [Server] CDOTAGCServerSystem::SOChanged: Lobby object destroyed, so clearing the lobby while game rules is still in state DOTA_GAMERULES_STATE_GAME_IN_PROGRESS(5).
    Lobby object destroyed, previous lobby_id=25001929336941047, match_id=3073359627
    [Client] CL:  Disconnecting from server: #GameUI_Disconnect_User
    [HostStateManager] CHostStateMgr::QueueNewRequest( Idle (levelload), 3 )
    [EngineServiceManager] SwitchToLoop levelload requested:  id [3] addons []
    [Client] CL:  IGameSystem::LoopDeactivateAllSystems
    WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 221.650
    [Server] SV:  IGameSystem::LoopDeactivateAllSystems
    [Host] HO:  IGameSystem::LoopDeactivateAllSystems
    Unloading custom UI:
    [Client] CL:  CGameRulesGameSystem::GameShutdown uninstalled game rules
    [Client] CL:  CGameRules::CGameRules destructed
    WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 224.541
    [Server] SV:  CGameRulesGameSystem::GameShutdown uninstalled game rules
    [Server] SV:  CGameRules::CGameRules destructed
    ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
    [Client] LoadingDisplay changed from NONE to LOADING (map="")
    [HostStateManager] Idle (levelload)
    [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 15787 (15789 input number was)
    Telling Steam it is safe to update the app
    CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 225.455
    CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 225.455
    [Client] CL:  CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
    [EngineServiceManager] SwitchToLoop game requested:  id [3] addons []
    WriteSteamRemoteStorageFileAsync( "cfg/chat.cfg" ) -> at 225.464
    [Server] SV:  maxplayers set to 1
    Initializing script VM...
    ...done
    [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 13276 (15865 input number was)
    CAsyncWriteInProgress::OnComplete( "cfg/chat.cfg" ) -> Success at 227.093
    [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 11119 (13648 input number was)
    [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 6829 (11765 input number was)
    [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 2619 (6973 input number was)
    [Server] SV:  Spawn Server: <empty>
    [Client] CL:  CWaitForGameServerStartupPrerequisite done waiting for server
    [Client] CL:  CCreateGameClientJob creating client connection to 'loopback'
    [Client] CL:  Connected to 'loopback'
    [Server] SV:  Sending server info to client 'привет! Аризона.' at loopback
    [Server] SV:  WriteInitialSpawnGroups sending 1 groups
    [Client] Game: "Dota 2"
    [Client] Map: "<empty>"
    [Client] Players: 1 (0 bots) / 1 humans
    [Client] Build: 7447 (revision 3891026)
    [Client] Server Number: 4
    [SignonState] CL:  CNetworkGameClient::ProcessServerInfo
    Initializing script VM...
    ...done
    ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.019575 seconds
    [Client] CL:  CGameClientConnectPrerequisite connection succeeded
    ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
    [Client] LoadingDisplay changed from LOADING to NONE (map="<empty>")
    [Server] SV:  IGameSystem::LoopActivateAllSystems
    [Host] HO:  IGameSystem::LoopActivateAllSystems
    [Server] SV:  Game started
    [Client] CL:  IGameSystem::LoopActivateAllSystems
    ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.025688 seconds
    [SignonState] CL:  CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
    [Server] SV:  Sending full update to client привет! Аризона. (reason:  initial update)
    [Client] CL:  Receiving uncompressed update from server
    [Client] CL:  Signon traffic "client":  incoming 35.678 KB [15 pkts], outgoing 1.693 KB [18 pkts]
    Encountered entity that cannot be used in portrait maps - info_player_start_dota
    [SplitScreen] Writing configuration for slot 0
    [Networking] Network socket 'client' opened on port 55188
    [Networking] Network socket 'server' opened on port 27015
    [InputService] execing lan_server.cfg
    [HostStateManager] CHostStateMgr::QueueNewRequest( Loading (start), 4 )
    [EngineServiceManager] SwitchToLoop levelload requested:  id [4] addons []
    [Client] CL:  IGameSystem::LoopDeactivateAllSystems
    WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 239.354
    [Client] CL:  Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
    [Server] SV:  IGameSystem::LoopDeactivateAllSystems
    [Host] HO:  IGameSystem::LoopDeactivateAllSystems
    [Server] SV:  Disconnect client 'привет! Аризона.' from server(1): NETWORK_DISCONNECT_SHUTDOWN
    WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 239.382
    ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
    [Client] LoadingDisplay changed from NONE to LOADING (map="")
    [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 185 (763 input number was)
    CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 239.410
    CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 239.410
    [Client] CL:  CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
    [EngineServiceManager] SwitchToLoop game requested:  id [4] addons []
    [Networking] Network socket 'server' opened on port 27015
    [Server] SV:  maxplayers set to 64
    Initializing script VM...
    ...done
    [Server] SV:  Executing listen server config file
    Last edited by arz_on4dt; 03-23-2017 at 11:45 AM.

  10. #20
    Basic Member
    Join Date
    Nov 2015
    Posts
    108
    Well, that runs me out of ideas. Other than just putting print statements everywhere to narrow down what file / function is causing it. You may just have to wait until ChrisC can get a look at it.

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