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Thread: Shadow Walk/Vendetta/Meld/Natures Guise invis is lost on attack hit instead of launch

  1. #1
    Volunteer Moderator bu3ny's Avatar
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    Shadow Walk/Vendetta/Meld/Natures Guise invis is lost on attack hit instead of launch

    This matters for ranged heroes only. When Rubick attacks out of Vendetta or Shadow Walk, he remains invisible until the projectile hits.

    As for Meld, the timing causes TA to be able to move during Meld. From projectile launch to impact, TA can freely move without losing the invisibility of Meld.

    Repro:
    1. Cast Shadow Walk/Vendetta/Meld with a ranged hero
    2. Attack an enemy
    3. Check the timing of the invisibility loss

    Result: The invisibility is lost on projectile impact.

    Expected: Just like any other source of invisibility, the invis should be lost on projectile launch.

    Please, just call me buny.

  2. #2
    Basic Member
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    as well as TA 2nd skill

  3. #3
    Volunteer Moderator bu3ny's Avatar
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    Yes, I already have Meld included.
    Please, just call me buny.

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