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Thread: CMsgBotWorldState, Protobufs, and You

  1. #31
    Basic Member
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    Dec 2016
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    729
    Well, they seemed to have fix the "items" not being in the protobuf message at some point. Interesting. Seems someone is working on this stuff still just not posting here.

  2. #32
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    Dec 2016
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    729
    Also, apparently they added Talents into the ability list and fixes the "generic_hidden" I mentioned on pages 2 & 3.

  3. #33
    Basic Member
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    Dec 2016
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    76
    why my dota2 crash every time when i just connected to the port of protobuf?
    is this function still working now?
    https://github.com/lenLRX/Dota2_DPPO_bots ----My ML bot work in progress

  4. #34
    Basic Member
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    Dec 2016
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    729
    Works for me, just tested yesterday with a bot game and I was getting the protobufs and saw some of the fixes I posted.

    EDIT:
    To be clear, all I did is basically use my open-source github pydota2 codebase. If you read the README.md I just ran the pydota2/bin/proto_ingest.py with configuration as specified.
    https://github.com/pydota2/pydota2
    Last edited by nostrademous; 06-27-2018 at 09:37 AM.

  5. #35
    Basic Member
    Join Date
    Dec 2016
    Posts
    76
    great, gona try it later
    https://github.com/lenLRX/Dota2_DPPO_bots ----My ML bot work in progress

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