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Thread: October 4 Bot Update

  1. #1
    Valve Developer
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    Sep 2011
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    October 4 Bot Update

    Some small CMsgBotWorldState changes:
    • Added player_id to Unit submessage
    • Fixed a number of sub-messages of not having their unit_handles set
    • Armor and Magic Resist are now available for all units
    • Respawn time is now available for all heroes
    • Fixed typo to spell_amplification

    Also
    • Fixed slow-function warning actually printing out the proper function name

  2. #2
    Basic Member
    Join Date
    Mar 2012
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    2,008
    Quote Originally Posted by ChrisC View Post
    Also
    • Fixed slow-function warning actually printing out the proper function name
    Thanks for that
    Explanations on the normal, high and very high brackets in replays: here, here & here
    Why maphacks won't work in D2: here

  3. #3
    Basic Member
    Join Date
    Mar 2012
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    2,008
    Chris, can you please also specify the team for global script calls? If there are 2 scripts fighting against eachother (let's say mine, and one from the workshop) and it says Script function 'TeamThink' took 7.850ms I don't know which of the 2 scripts is lagging: mine or the one from the workshop.
    I am thinking of team_desires, hero_selection (if you specify the unit name running in the context of generic files, then there is no need for specifying the team, otherwise, we could use it there as well).
    Explanations on the normal, high and very high brackets in replays: here, here & here
    Why maphacks won't work in D2: here

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