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Thread: Some more console warnings/errors

  1. #1
    Basic Member
    Join Date
    Mar 2012
    Posts
    1,960

    Some more console warnings/errors

    Fix when you have the chance:


    this is at the start of the match
    [Entity System] SERVER: npc_dota_neutral_spawner(CDOTA_NeutralSpawner) '' [578] thinking for 40.18 ms!!!
    [Entity System] SERVER: npc_dota_creep_lane(CDOTA_BaseNPC_Creep_Lane) 'npc_dota_creep_lane' [523] thinking for 77.89 ms!!!
    [Entity System] SERVER: npc_dota_hero_dragon_knight(CDOTA_Unit_Hero_Dragon Knight) 'npc_dota_hero_dragon_knight' [991] thinking for 44.70 ms!!!
    [Entity System] SERVER: npc_dota_creep_neutral(CDOTA_BaseNPC_Creep_Neutral ) 'npc_dota_creep_neutral' [1059] thinking for 34.24 ms!!!
    [Entity System] SERVER: npc_dota_hero_death_prophet(CDOTA_Unit_Hero_DeathP rophet) 'npc_dota_hero_death_prophet' [409] thinking for 36.79 ms!!!
    [Entity System] SERVER: npc_dota_hero_tidehunter(CDOTA_Unit_Hero_Tidehunte r) 'npc_dota_hero_tidehunter' [968] thinking for 16.38 ms!!!
    [Entity System] SERVER: npc_dota_hero_viper(CDOTA_Unit_Hero_Viper) 'npc_dota_hero_viper' [947] thinking for 41.94 ms!!!
    [Entity System] SERVER: npc_dota_hero_kunkka(CDOTA_Unit_Hero_Kunkka) 'npc_dota_hero_kunkka' [337] thinking for 34.42 ms!!!
    [Entity System] SERVER: npc_dota_hero_witch_doctor(CDOTA_Unit_Hero_WitchDo ctor) 'npc_dota_hero_witch_doctor' [138] thinking for 39.77 ms!!!
    [Entity System] SERVER: npc_dota_hero_sven(CDOTA_Unit_Hero_Sven) 'npc_dota_hero_sven' [363] thinking for 39.81 ms!!!
    [Entity System] SERVER: npc_dota_hero_tidehunter(CDOTA_Unit_Hero_Tidehunte r) 'npc_dota_hero_tidehunter' [968] thinking for 21.34 ms!!!



    **** Unable to localize '#DOTA_RuneTooltip_Name' on panel 'RuneName'
    **** Unable to localize '#DOTA_RuneTooltip_Description' on panel 'RuneDescription'
    [Server] Client tried to execute invalid order (10). Order requires a rune target, but specified target is not a rune.
    [Entity System] SERVER: npc_dota_courier(CDOTA_Unit_Courier) 'npc_dota_courier' [485] thinking for 45.97 ms!!!
    [Developer] Game code tried to execute a custom invalid order: Already Haunted <-- this is for Death Prophet
    [Developer] Client tried to execute a custom invalid order: Already Haunted <-- this is for Death Prophet
    [Entity System] SERVER: npc_dota_hero_viper(CDOTA_Unit_Hero_Viper) 'npc_dota_hero_viper' [947] thinking for 38.98 ms!!!
    CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_fx on model models/heroes/dragon_knight/dragon_knight.vmdl
    CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_fx on model models/heroes/death_prophet/death_prophet.vmdl
    [Entity System] SERVER: npc_dota_hero_viper(CDOTA_Unit_Hero_Viper) 'npc_dota_hero_viper' [947] thinking for 38.11 ms!!!
    [Entity System] SERVER: npc_dota_hero_kunkka(CDOTA_Unit_Hero_Kunkka) 'npc_dota_hero_kunkka' [337] thinking for 18.00 ms!!!
    CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_fx on model models/heroes/chaos_knight/chaos_knight.vmdl
    [Entity System] SERVER: npc_dota_hero_viper(CDOTA_Unit_Hero_Viper) 'npc_dota_hero_viper' [947] thinking for 58.04 ms!!!
    [Entity System] SERVER: npc_dota_courier(CDOTA_Unit_Courier) 'npc_dota_courier' [485] thinking for 34.06 ms!!! <--- ????????????
    [Entity System] SERVER: npc_dota_hero_dragon_knight(CDOTA_Unit_Hero_Dragon Knight) 'npc_dota_hero_dragon_knight' [991] thinking for 37.70 ms!!!
    [Server] Game code tried to execute invalid order (15). Ability is still in cooldown.
    [Developer] Ability: viper_poison_attack
    [Server] Game code tried to execute invalid order (15). Ability is still in cooldown.
    [Developer] Ability: kunkka_torrent
    [Entity System] SERVER: npc_dota_hero_viper(CDOTA_Unit_Hero_Viper) 'npc_dota_hero_viper' [947] thinking for 39.34 ms!!!
    [Server] Game code tried to execute invalid order (15). Ability is still in cooldown.
    [Developer] Ability: witch_doctor_maledict
    Attempted to create particle system from RESOURCE_HANDLE_INVALID
    Attempted to create particle system from RESOURCE_HANDLE_INVALID
    [Entity System] SERVER: npc_dota_hero_viper(CDOTA_Unit_Hero_Viper) 'npc_dota_hero_viper' [947] thinking for 35.85 ms!!!
    [Entity System] SERVER: npc_dota_hero_chaos_knight(CDOTA_Unit_Hero_ChaosKn ight) 'npc_dota_hero_chaos_knight' [1015] thinking for 41.30 ms!!!
    [Entity System] SERVER: npc_dota_hero_witch_doctor(CDOTA_Unit_Hero_WitchDo ctor) 'npc_dota_hero_witch_doctor' [138] thinking for 23.29 ms!!!
    [Developer] Allocated 153 probes for a path from Vector( 6569.85, -1949.67, 0.f ) to Vector( 6713.53, -2881.24, 0.f )
    [Developer] Allocated 95 probes for a path from Vector( 6646.03, -2346.89, 0.f ) to Vector( 6710.73, -2753.65, 0.f )
    [Developer] Allocated 84 probes for a path from Vector( 6672.98, -2557.92, 0.f ) to Vector( 6717.04, -2798.15, 0.f )
    [Server] Game code tried to execute invalid order (15). Ability is still in cooldown.
    [Developer] Ability: kunkka_ghostship
    Attempted to create particle system from RESOURCE_HANDLE_INVALID
    [Entity System] SERVER: npc_dota_hero_viper(CDOTA_Unit_Hero_Viper) 'npc_dota_hero_viper' [947] thinking for 35.85 ms!!!
    [Entity System] SERVER: npc_dota_hero_chaos_knight(CDOTA_Unit_Hero_ChaosKn ight) 'npc_dota_hero_chaos_knight' [1015] thinking for 41.30 ms!!!
    [Entity System] SERVER: npc_dota_hero_witch_doctor(CDOTA_Unit_Hero_WitchDo ctor) 'npc_dota_hero_witch_doctor' [138] thinking for 23.29 ms!!!
    [Entity System] SERVER: npc_dota_hero_sniper(CDOTA_Unit_Hero_Sniper) 'npc_dota_hero_sniper' [315] thinking for 21.46 ms!!!
    [Entity System] SERVER: npc_dota_hero_pudge(CDOTA_Unit_Hero_Pudge) 'npc_dota_hero_pudge' [923] thinking for 34.21 ms!!! THIS IS INCORRECT !!! I WAS PLAYING PUDGE !!!
    [Server] Client tried to execute invalid order (45). Target position is off the map.
    [Server] Game code tried to execute invalid order (15). Ability is still in cooldown.
    [Developer] Ability: kunkka_torrent
    [Server] Game code tried to execute invalid order (20). Unit is dead.
    [Entity System] Bad key for entity "npc_dota_creep_neutral": Out of range parsed value for field "teamnumber" (-1)!
    [Server] Client tried to execute invalid order (55). Can't use item, it has no charges.
    [Server] Client tried to execute invalid order (46). Unit does not have movement capability and target is out of attack range.
    erver] Client tried to execute invalid order (55). Can't use item, it has no charges.
    [Server] Client tried to execute invalid order (55). Can't use item, it has no charges.
    [Server] Client tried to execute invalid order (26). Target can't be seen by the unit's team.
    [Entity System] SERVER: npc_dota_hero_sven(CDOTA_Unit_Hero_Sven) 'npc_dota_hero_sven' [363] thinking
    All on fully native bots. No mods/Lua. Some of them were spammed several times, obviously.
    Last edited by The Nomad; 02-08-2018 at 04:08 PM.
    Explanations on the normal, high and very high brackets in replays: here, here & here
    Why maphacks won't work in D2: here

  2. #2
    Basic Member
    Join Date
    Mar 2012
    Posts
    1,960
    After the new patch:

    Called RequestWinProbability with uninitialized session!
    Explanations on the normal, high and very high brackets in replays: here, here & here
    Why maphacks won't work in D2: here

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