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Thread: dota 2 should be able to use more than 1 thread with DX11 or Vulkan

  1. #1
    Basic Member SativaPhoenix's Avatar
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    Oct 2012
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    7500 Plattekloof South African, Cape Town
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    Cool dota 2 should be able to use more than 1 thread with DX11 or Vulkan

    Good day Team,

    This is more than 6 years now, that dota should be able to at least use two threads/or cores, when you turn compute shaders on, for Vulkan, or DX11,

    EACH UPDATE YOU PRODUCE -> makes FPS go down -DOWN -DOWN _ Each update you bring, adds more particles to the same map,
    and each time you cause our FPS to go down.

    Now since the new battle pass, even if I play on the default map, vulkan, we cannot maintain 100FPS -

    Before this, 160FPS was fine,

    This result just keep getting worse.

    It's time we get a proper update to Source Engine 2

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