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Thread: Manually Customizable HUD

  1. #41
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    Quote Originally Posted by qerten View Post
    also it is important to have same big hud for all players, bigger view is huge advantage
    You are right, a bigger view is an advantage. You know what else is an advantage? Having a monitor with a certain aspect ratio! That's right, on some monitors you will see more of the game than on others! Should we all be restricted to the aspect ratio with the smallest amount of rendered space? No, of course not, that would be absurd. It's equally absurd to restrict everyone to having a HUD that takes up lots of unnecessary space. Yes, seeing more is a miniscule advantage - an advantage WE ALL SHOULD HAVE ACCESS TO. Why should everyone be crippled by a large HUD when nobody has to be? Put another way, if YOU want to see less of the game, why should EVERYONE have to see less of the game?

  2. #42
    Basic Member helion_prime's Avatar
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    It's weird to take this as a reference, but COD has a freakin' large widescreen support. People can mount 3 displays, and use them for the game. The others don't seem to complain about it.

    In DoTA, the custom hood won't give you an advantage because thew fog of war will step into action. You will still rely on the minimap as much as you rely on the view.
    It's only a game, but people are real. You have to respect them.


  3. #43
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    Quote Originally Posted by helion_prime View Post
    In DoTA, the custom hood won't give you an advantage because thew fog of war will step into action. You will still rely on the minimap as much as you rely on the view.
    Wards, nearby creeps and your teammates will reveal additional sight around you? If an arrow (or hook) would be coming towards you were the wards are placed then it would be too easy to notice it if you do not even need to move your camera, aight? That is also why you should not let the camera auto follow your hero.
    Last edited by Porre; 05-06-2012 at 03:54 AM.

  4. #44
    Basic Member Niksa58's Avatar
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    +1

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