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Thread: Spell animations for neutral units

  1. #1
    Basic Member
    Join Date
    Sep 2011
    Posts
    161

    Spell animations for neutral units

    They are missing.

    The centaur just magicaly stuns people around him. Without even interrupting his attack animation. Same goes for most other neutrals.

  2. #2
    Valve Developer
    Join Date
    Sep 2011
    Posts
    107
    Just verified this. I'll look into it today. Thanks!

  3. #3
    Valve Developer
    Join Date
    Sep 2011
    Posts
    107
    So this will require a non-trivial bit of code work. No ETA for a fix but its on the list now. Thanks again

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