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Thread: Update 2

  1. #1
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    Update 2

    Thanks for all the testing! More fixes are on their way.

    Round of Rubick fixes:
    . Fixed being able to cast Spell Steal on invalid (such as allied) targets.
    . Fixed server crash due to linear and tracking projectiles not refcounting their ability references.
    . Fade bolt no longer can target seige units.
    . You can now cast Spell Steal on magic immune enemies.
    . Fixed Unstable Concoction not being stolen properly.
    . Fixed Ice Blast not being stolen properly.
    . Fixed Spin Web webs not going away when the ability is removed.
    . Fixed stolen Elder Dragon Form extending attack range.
    . When a bear summoned with a stolen Spirit Bear ability is killed, it will now drop any items it is holding.
    . Fixed server crash on stolen Rabid usage.
    . Telekinesis will now destroy trees around the landing point.
    . Rubick now determines the spell to steal when he casts Spell Steal, not when the projectile arrives at him.
    . You can no longer scout illusions using Spell Steal.
    . Disabled Rubick saying other hero's lines for now.
    . Unstealable abilities (quas/wex/exort/invoke) no longer count as the last spell cast, so they can no longer be used to block spell stealing.
    . Fixed a number of effect attachment points.

    Some Store changes too that didn't make the other notes:
    - Added announcers and new couriers to the Dota Store.
    - Added new items for Witch Doctor.
    - Fixed a bug that caused new users not to earn random drops. Affected users will receive the drops they should have gotten when they finish their next match.
    - Increased the base number of backpack slots from 50 to 64.
    - Increased the number of backpack slots that store users have from 500 to 640.
    - Fixed a bug that caused the last slot in the backpack to not respond to drag ní drop.
    - Fixed bugs with dragging and dropping items between pages of the backpack.

  2. #2
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    nice

  3. #3
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    keep up the good work! Looking forward to a main client patch today
    Hello, I'm Fydorian! I have Trouble getting even one cs per minute, so I help find bugs instead!
    To make things easier on everyone, if reporting a bug on the Gameplay Bugs forum, please read these stickies:
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    This has been a PSA by yours truely, Fydorian.

  4. #4
    Basic Member 1337_n00b's Avatar
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    So, attachment points. This means that Rubick no longer drains mana with Lion's Mana Drain to his feet, right?

    Or does it mean that he no longer looks like you are on drugs?
    Heroes this user should seriously reconsider ever picking again.

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  5. #5
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    Quote Originally Posted by ChrisC View Post
    Thanks for all the testing! More fixes are on their way.

    Round of Rubick fixes:

    . Rubick now determines the spell to steal when he casts Spell Steal, not when the projectile arrives at him.

    Is it what I am thinking? O_O
    Can we steal now a spell that wasn't used and use it? o_o

  6. #6
    Basic Member Synth's Avatar
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    But-but I loved being able to double stun with my allies' abilities.
    More fixes for rubick are good.

  7. #7
    Well done.

  8. #8
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    Quote Originally Posted by Gabo! View Post
    Is it what I am thinking? O_O
    Can we steal now a spell that wasn't used and use it? o_o
    No, it means when you cast the spell steal Rubick will know what to steal from the second you cast the ability, not when that green essence hits his staff, meaning you get acess to the spell quicklier.

  9. #9
    Basic Member iliveoncaffiene's Avatar
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    Quote Originally Posted by Gabo! View Post
    Is it what I am thinking? O_O
    Can we steal now a spell that wasn't used and use it? o_o
    No you misunderstood... these are fixes, not "changes" so it's not changing the way Rubick works....

  10. #10
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    Quote Originally Posted by Gabo! View Post
    Is it what I am thinking? O_O
    Can we steal now a spell that wasn't used and use it? o_o
    There was a bug before this update where if you stole a spell and then the enemy cast a spell while the animation was flying toward you, you'd get that spell, instead of the one used before you cast spell steal.
    Hello, I'm Fydorian! I have Trouble getting even one cs per minute, so I help find bugs instead!
    To make things easier on everyone, if reporting a bug on the Gameplay Bugs forum, please read these stickies:
    Bug posting guidelines. READ THIS FIRST!
    Common Bugs List
    Intended Fix List
    This has been a PSA by yours truely, Fydorian.

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