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Thread: Bouncing Gleaves and Orbs/UAM

  1. #1
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    Bouncing Gleaves and Orbs/UAM

    Bouncing gleaves stack with desolator.
    in dota 1 that wasnt possible.
    i suppose this is an intended fix?
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  2. #2
    Basic Member iliveoncaffiene's Avatar
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    Would assume so, does the orb effect apply to all affected units as well?

  3. #3
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    nope, only the first target (in the case of desolator).
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  4. #4
    Basic Member iliveoncaffiene's Avatar
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    Quote Originally Posted by blash365
    nope, only the firsdt target (in the case of desolator).
    Then I'm like 90% sure it's intended.

  5. #5
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    I'm pretty sure this is intended due to the fact that in WC3, the engine limitations would cancel your Moon Glaives [bounces] if you bought Deso IIRC.
    Last edited by FightFate; 06-27-2012 at 03:58 PM.
    I'm a DotA purist. Problem, mudblood?

  6. #6
    Basic Member Baloroth's Avatar
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    Quote Originally Posted by blash365 View Post
    Bouncing gleaves stack with desolator.
    in dota 1 that wasnt possible.
    i suppose this is an intended fix?
    This was 100% a WC3 limitation, so intended fix I'd guess.

  7. #7
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    well, i am hoping for a statement for my intended fix list.;P
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
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  8. #8
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    its a bug..

  9. #9
    Volunteer Moderator DLRevan's Avatar
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    @blash Just in case no dev pops in for your list, I would just say im 100% certain its an engine fix.
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    Before posting new bugs:
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    -Make sure its a bug (test in WC3 Dota, visit playdota guides and adv. mech, etc). If you're still not sure, post in Mechanics and Gameplay Bug Brainstorming instead.
    -Read the Bug Posting Guidelines on how to report a bug properly.

  10. #10
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    The tooltip doesn't say that the passive is an orb, so it should stack.

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