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Thread: Update Notes - July 4, 2012

  1. #1
    Valve Developer
    Join Date
    Sep 2011

    Update Notes - July 4, 2012

    - Added Disruptor and Undying!
    - Enabled Rubick, Wisp, and Luna in Captain's Mode.

    - Bloodseeker: Fixed Bloodbath not properly granting a heal from enemy heroes dying in an AoE.
    - Invoker: Fixed DPS burn from Chaos Meteor not stacking per tick.
    - Luna: Fixed Eclipse ending if you get Cycloned.
    - Outworld Destroyer: Fixed astral indicator to only show for hero and allied team.
    - Rubick: Fixed stolen Persuasion not killing stolen creeps when lost.
    - Rubick: Fixed stolen Relocate not teleporting teammates who are linked with a stolen Tether.
    - Rubick: Fixed Toggleable spells not being stealable.
    - Rubick: Fixed not getting flying vision or flying height when stealing Firefly.
    - Rubick: Fixed Fade Bolt stopping when Rubick dies.
    - Rubick: Fixed stealing Morph Replicate and Replicate not working correctly.
    - Rubick: Fixed Invoker's Spell Stolen abilities having broken hotkeys sometimes when using Legacy Mode.
    - Rubick: Fixed Telekinesis land AoE triggering Linken's Sphere.
    - Wisp: Fixed Magic Stick interaction with Tether.
    - Wisp: Overcharge and the two spirit control sub abilities no longer proc magic stick.
    - Wisp: Spirits no longer don't retain their vision after they explode.
    - Wisp: Fixed Relocate's return not interrupting other channeling spells (like TP Scroll).
    - Wisp: Fixed heroes continuing old movement orders after returning with Relocate.
    - Wisp: Fixed Soul Ring not working with Tether.
    - Warlock: Fixed the burn aura from Warlock's Golems so it stacks correctly.
    - Small fix to creep aggro reaction time.

    - Fixes for guardian spirits rendering with pops and such when entering/leaving FoW.
    - Added 'Telekinesis Land' effect marker for Rubick.
    - The game now desaturates when paused.
    - Fixed Wisp voice lipsync getting stuck on with random noise.
    - Fixed ranged display stomping on ambient effects, including Wisp.
    - Fixed Unusual Flying Couriers losing some of their effects when transitioning.
    - Fixed Tether being left behind when enemy teleported into FoW.
    - Changed Guardian Wisp Explosion Effects.
    - Added more obvious Wisp Tether Boundary Effect.

    - When someone buys back, an icon now shows on the top bar for 5 seconds.
    - Tether now shows the amount that it heals it's target.
    - Wisp spirits no longer show up on the minimap.
    - Wisp and his tethered unit move their camera when they Relocate and Relocate back.
    - Right clicking an upgradable item in the shop will attempt to upgrade any (fully combined) version of that item that the player already owns. (Right click on Necro 1 will actually buy a Necro recipe if the player has a Necro 1 or 2, etc)
    - Fixed shop closing when other players' selections change
    - We now show the Aghanim upgrade info in the ability itself if you're holding the scepter.

    - The Relocate sound stops correctly now.

    - Fixed a bug were all bots would disable themselves if a human on the other team disconnected before picking a hero.
    - Changed how bots use Glyph, they should no longer use it when their buildings aren't being attacked.
    - Made Crystal Maiden bot even more timid.
    - Bots will temporarily no longer do Roshan.
    - Made bots go to the lane front when defending in-base rather than cowering behind the innermost towers.
    - Fixed bug where bots weren't correctly parsing their roles, which would lead to bad hero picking/randoming.
    - Fixed case were bots could "cheat" and have knowledge of where their target was when blinking.

  2. #2
    Basic Member
    Join Date
    Jun 2012
    Too early :O
    Thx for the hard work Dota Team .

  3. #3
    2 heroes!

  4. #4
    Basic Member
    Join Date
    Dec 2011

    You guys are awesome!

  5. #5
    Basic Member
    Join Date
    Sep 2011
    wow, crazy. you guys are doing work. all these multi hero patches are like a big "what are you going to cry about now?" to all the whiners that werent satisfied with 1 hero per patch

    also: can you guys go a bit easier on cyborgmatt? pretty soon hes just gonna omit his predictions entirely

  6. #6
    Basic Member mabujold's Avatar
    Join Date
    Apr 2012
    WOW 2hero release on the 4th of july, thanks a lot

  7. #7
    Thank you! Congratulations with 4th July!!

  8. #8
    Basic Member 1337_n00b's Avatar
    Join Date
    Nov 2011


    Both heroes I was longing for?

    Valve, I'll send my firstborn as soon as he's out.
    Heroes this user should seriously reconsider ever picking again.


    Visit the Dota 2 Lore Megathread. Renovation ongoing.

  9. #9
    Basic Member Phrosnite's Avatar
    Join Date
    Dec 2011
    lol These are new heroes to me 'cause I left DotA after 6.20 or 6.27... can't remember.

  10. #10
    Basic Member
    Join Date
    May 2012

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